Turning this quest in will result in you entering a phase where the only NPCs are at the Livery Outpost and in Gilneas City.
Further, all resource nodes - ore and herbs - will disappear.
So if you want to level your gathering skills more before you leave the relatively competition-less starting area, don't hand in this quest.
Quest
Push Them Out
A World of Warcraft quest in Gilneas. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Just completed at Level 12 Mage. Insta-spawn slowed so I was able to easily do this quest. The bosses are still in the same place. Not many infantry around, so even at the spawn rate, the quest isn't hard anymore.
You're really not helping. The insta-respawns are still there and still annoying, so this quest can be really difficult on a squishier class (like my priest). And I've been playing since vanilla and have an 80 priest, so it's not an L2P issue.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24676))
Requirements
Read from the Blizzard quest API.
What to do
Description
The people are free, but the town is still occupied by the Forsaken. They're cut off from their main force, so if we're to drive them out, now's our chance. Their leader, Executor Cornell, is known for his unbound ruthlessness. Also among them is Valnov the Mad, a so-called scientist who carries out inhuman experiments on villagers too old to work the mines. Take care of them all.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #179 70.9 39.8
Coordinates
- Turn-inGilneas 70.9, 39.8
/way #179 70.9 39.8 - Objective area (centre of the marked area)Gilneas 73.2, 29.0
/way #179 73.2 29.0 - Objective areaGilneas 72.8, 28.4
/way #179 72.8 28.4 - Objective areaGilneas 74.1, 27.4
/way #179 74.1 27.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 21 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Gilneas map
Reward details
Reputation: Gilneas +250
The people of Gilneas are a nation of survivors. Having walled themselves off from the rest of humanity, they must now face new threats from within.
Reputation group: Alliance.
Other quests in Gilneas that reward Gilneas reputation: Among Humans Again (+25), Further Treatment (+25), In Need of Ingredients (+250), Invasion (+250), Kill or Be Killed (+75), Hold the Line (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Gilneas
Part 89 of 100.
Previous: Last Meal · Next: The Battle for Gilneas City
- 84Betrayal at Tempest's Reach
- 85Flank the Forsaken
- 86Liberation Day
- 87Slaves to No One
- 88Last Meal
- 89Push Them Out
- 90The Battle for Gilneas City
- 91The Hunt For Sylvanas
- 92Vengeance or Survival
- 93Slowing the Inevitable
- 94Knee-Deep
- 95Laid to Rest
Showing steps 84 to 95 of 100.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Last Meal
I'm not dumb, <name>. I know what's ahead of us. Our people are going to go through those gates and fight against an enemy that is better trained, has more numbers and better weapons than us. Even if we succeed, it'll be at a great cost. For most of us, today's meal will be the last.
After this quest
Taken from the storyline's own step order.
- The Battle for Gilneas City
The time has come, <name>. We've rallied and armed every available Gilnean. It is time to meet the enemy head on. Time to settle the score with Sylvanas and her Forsaken dogs once and for all. Liam is heading the assault from this gate.
The storyline at a glance
Gilneas has 100 steps, from Lockdown! to Rut'theran Village.
Maps its steps are placed on (steps per map): Gilneas (89), Gilneas City (11).
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.