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Quest

Put Out The Fire

A World of Warcraft quest in Ashenvale. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
kagekiso+6via Wowhead (opens the original comment in a new tab)

as of the time of posting, the Freezing Surger companion seems to be bugged.

it puts you in combat indefinitely, and also seems to have an invisible DoT/aura damage (invisible in that it doesn't show up on combat text nor the combat log)

I eventually had to run out of Thunder Ridge to despawn the Freezing Surger to make the quest remotely doable.

Read all 26 on Wowhead ↗

Quest facts

LevelLevel 7-30
Quest ID13884

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13884))

What to do

StorylineAshenvale, Everyone, step 2 of 2
Rewards10g 50s, 4,100 XP

Description

Lord Magmathar's minions must first be dealt with if we're to retake this area and put a stop to the fiery destruction of the forest. The lava ragers on the flow to the north are strengthened by being on their own element. I fear that on your own, you won't have much chance against them. When you are ready, speak to me again, and I will summon one of my own to assist you.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Ashenvale Quest turn-in 13 mapped points
Ashenvale map showing where to go for Put Out The FireTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #63 52.1 56.7

Coordinates

  • Turn-inAshenvale 52.1, 56.7/way #63 52.1 56.7
  • Objective area (centre of the marked area)Ashenvale 50.1, 50.9/way #63 50.1 50.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Ashenvale map

Quests whose map markers the client places closest to this one on Ashenvale, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Ashenvale:

  • Silverwind Refuge, AshenvaleHorde · about 370 yards south-west
  • Hellscream's Watch, AshenvaleHorde · about 980 yards north-west
  • Astranaar, AshenvaleAlliance · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 250 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Storyline

Ashenvale, Everyone

Part 2 of 2.

Previous: Hot Lava

  1. 1Hot Lava
  2. 2Put Out The Fire

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Hot LavaAshenvale · Level 7-30

    <The massive earth elemental gazes down upon you.> The flow of the lava must be stopped if we are to prevail. I will grant to you a portion of my power. Use it to fill the lava fissures!

The storyline at a glance

Ashenvale, Everyone has 2 steps, from Hot Lava to Put Out The Fire.

Maps its steps are placed on (steps per map): Ashenvale (2).

Other storylines on the Ashenvale map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.