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Quest

Put On a Good Face

A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 73-75
Quest ID79259

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79259))

What to do

StorylineFearbreaker, step 4 of 11
Rewards28g 93s, 9,900 XP

Description

Berrund here says that the massive beast standing over Fearbreaker is very particular about what kinds of creatures it allows near it. If we blend in, he says, we can get close enough tae nab the hammer. But tae blend in, he says we have tae get covered by the dust an' pollen in the grotto. Those Lashrooms look like they're a good place to start. It all seems suspicious tae me, but fer now, we'll play along until I can recover Fearbreaker and bring it back to my father.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Ringing Deeps Quest turn-in 12 mapped points
The Ringing Deeps map showing where to go for Put On a Good FaceTurn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2214 50.9 63.3

Coordinates

  • Turn-inThe Ringing Deeps 50.9, 63.3/way #2214 50.9 63.3
  • Turn-inThe Ringing Deeps 49.8, 66.6/way #2214 49.8 66.6
  • Objective area (centre of the marked area)The Ringing Deeps 52.0, 68.6/way #2214 52.0 68.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Ringing Deeps map

Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Ringing Deeps:

  • Camp Murroch, The Ringing DeepsAlliance and Horde · about 230 yards east
  • Shadowvein Point, The Ringing DeepsAlliance and Horde · about 870 yards north-east
  • Opportunity Point, The Ringing DeepsAlliance and Horde · about 1,000 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 270 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold93 silver
Experience9,900 XP

Storyline

Fearbreaker

Part 4 of 11.

Previous: Mineral Water Woes · Next: Epicenter

  1. 1A Hint of Fear
  2. 2Grotto Grievances
  3. 3Mineral Water Woes
  4. 4Put On a Good Face
  5. 5Epicenter
  6. 6Boiling Mad
  7. 7Clean Up House
  8. 8Fault Lines
  9. 9These Strong Hands
  10. 10Fearbreaker
  11. 11The Bronzebeard Legacy

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Mineral Water WoesThe Ringing Deeps · Level 73-75

    When that magic hammer fell into the Deeps, I knew it could be a formidable weapon against the skardyn menace. Your friend has told me that it's 'particular' about its wielder. Fortunately, I am a hero! And as a hero, I know how to get close to it.

After this quest

Taken from the storyline's own step order.

  • EpicenterThe Ringing Deeps · Level 73-75

    There is the creature standing between us and that magic hammer. It certainly made an impact when it landed here in the Ringing Deeps, didn't it? Look at the size of that crater!

The storyline at a glance

Fearbreaker has 11 steps, from A Hint of Fear to The Bronzebeard Legacy.

Maps its steps are placed on (steps per map): The Ringing Deeps (11).

Steps of this storyline count toward:

Other storylines on The Ringing Deeps map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.