While this quest is easy, it's unnecessarily long due to the 15 second cooldown on the item you must use, Accursed Ore. I will never understand why Blizzard likes to put long cooldowns on quest items in situations like this. *Click* *twiddle thumbs* *check facebook* *click* *go to wowhead and complain* *click*...
In unrelated information, it's fantastically fun to fly at 310% speed while appearing as an imp (Druid doing Loremaster). His legs and arms are a blur as he swiftly swims through the air.
Quest
Rain of Destruction
A World of Warcraft quest in Ashenvale. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Unnecessarily long cooldown on the item, oddly limiting range for the targeting circle, limited to two places to fire it off from, long pause between using the item and the meteor falling, mobs that run around so much they will probably run out of the meteor effect range before it goes off because of the long pause... This isn't a quest with the greatest design.
This quest item has a 15 sec cooldown for no apparent reason,
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13798))
Requirements
Read from the Blizzard quest API.
What to do
Description
Just in time, {class}. The elves have launched another attack! From the guard towers, use the accursed ore to mark targets for Draaka. Her projectiles will strike your target and erupt in fel magic flame, destroying any nearby enemies. There is strong prejudice against the use of demonic magics. Unjustified, but real nonetheless. For this reason, I will transform you into an imp for the duration of the mission to prevent you from being identified.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #63 72.2 57.6
Coordinates
- Turn-inAshenvale 72.2, 57.6
/way #63 72.2 57.6 - Objective area (centre of the marked area)Ashenvale 73.1, 64.4
/way #63 73.1 64.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ashenvale map
- Desecrate this Fire! about 1,040 yards
- Hot Lava about 1,150 yards
- Put Out The Fire about 1,160 yards
- Honor the Flame about 1,250 yards
- Everybody Has a Price about 1,940 yards
- A Quick Diversion about 1,940 yards
- A Timely Arrival about 1,980 yards
- Zoram'gar Outpost about 2,160 yards
- Analynn about 3,190 yards
- On The Prowl about 3,240 yards
Quests whose map markers the client places closest to this one on Ashenvale, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Ashenvale:
- Splintertree Post, Ashenvale
- The Mor'Shan Ramparts, Ashenvale
- Silverwind Refuge, Ashenvale
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 45 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Choose one of these rewards:
Other quests on the Ashenvale map
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Ashenvale, Horde
Part 21 of 42.
Previous: Dirty Deeds · Next: All Apologies
- 16Security!
- 17Sheelah's Last Wish
- 18Playing With Felfire
- 19Tell No One!
- 20Dirty Deeds
- 21Rain of Destruction
- 22All Apologies
- 23Dread Head Redemption
- 24Keep the Fires Burning
- 25Naga at the Zoram Strand
- 26The Essence of Aku'Mai
- 27Deep Despair
Showing steps 16 to 27 of 42.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Dirty Deeds
What Draaka requires is a magnet of sorts - something that her demonic missiles will be drawn to. <Durak grins slyly.> I happen to know of a method that should suit our purposes. You scour the mines for fist-sized chunks of ore, while I prepare a special... enchantment.
After this quest
Taken from the storyline's own step order.
- All Apologies
This could be the end of me... Perhaps my actions were not thought out as well as they should have been... The good news is that we pushed back an attack that would have otherwise meant the end of Splintertree. Let us pray that Saurfang sees it that way.
The storyline at a glance
Ashenvale, Horde has 42 steps, from Find Gorat! to Vortex.
Maps its steps are placed on (steps per map): Ashenvale (40), Orgrimmar (2).
Steps of this storyline count toward:
Other storylines on the Ashenvale map
- Ashenvale, Alliance
- The Warchief's Command
- Stonetalon Mountains, Alliance
- In Darkest Night
- Ashenvale, Everyone
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.