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Quest

Research: Drakonid of Waking Shores

A World of Warcraft quest in The Waking Shores. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Gnub+17via Wowhead (opens the original comment in a new tab)

There seems to be a huge interactable Emptied Hourglass, that would seem to work like with other kinds that spawns Information-Stuffed Clues for Clued In- but I can't see to find a spot where I can interact with it.

EDIT: Solved it! If you stand at at the top of the building, and slowly itch backwards, you'll find a spot where you're able to reach it (it seems impossible to land there directly), spawning the [npc=208132] (a duck) at the ground below.

3
Vizelvius+7via Wowhead (opens the original comment in a new tab)

Here are the locations of the three Information-Stuffed Clues:

Emptied Hourglass: /way 56.81, 42.21. This object is big, however I was able to confirm that the only coordinates that allow you to click it are at /way 56.87, 42.1, as confirmed by CronoLink and Gnub here. This is easier to do with a regular, small flying mount because you can visibly position yourself in a better spot. Inch backwards to reach his coordinates to click it.

Drakonid Painting: /way 56.4, 42.9. In the river that turns into a waterfall directly south-by-southwest of the Hourglass.

Rusted Signal Horn: /way 57, 46.3. At the top of a crumbling tower with a Ravenous Dreadsquall flying circles around it.

That is every comment on this page.

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Quest facts

LevelLevel 70
SideBoth
SharableNo
Added inDragonflight
Quest ID76911

The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(76911))

Requirements

Quest typeWorld Quest

Read from the quest filters in the current retail client build.

Objectives

  • Defeat 100,060 targets in The Waking Shores
  • Speak with Peikon
  • Information Collected

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Waking Shores Objective area 13 mapped points
The Waking Shores map showing where to go for Research: Drakonid of Waking ShoresObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2022 56.7 45.5

Coordinates

  • Speak with PeikonThe Waking Shores 56.7, 45.5/way #2022 56.7 45.5
  • Objective area (centre of the marked area)The Waking Shores 56.1, 46.1/way #2022 56.1 46.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Waking Shores map

Quests whose map markers the client places closest to this one on The Waking Shores, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s first objective area marker on The Waking Shores:

  • Skytop Lookout (QD), The Waking ShoresAlliance and Horde · about 150 yards north
  • Uktulut Backwater, The Waking ShoresAlliance and Horde · about 500 yards north-west
  • Life Vault Ruins, The Waking ShoresAlliance and Horde · about 910 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Community notes from Wowhead · 3 comments

Top 3 shown above

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

All 3 comments on this page are shown in Top Comments above.

Where this quest fits

Other storylines on The Waking Shores map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.