I went here to see what the different responses give. Since nobody's posted, I'll just say <Hold out your arms to offer a hug.> gets you the response, "No. I need time to muster the strength to... do what must be done."
Quest
In Mourning
A World of Warcraft quest in The Waking Shores. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
I present You Storyline [storyline=1362] which is part of Achievement Friend of the Dragon Isles. To unlock This Storyline You need to have Renown Level 11 with [faction=2511].
See My Video if need it - https://youtu.be/R9v3Q7euryY
Quests in order I done:
1. A Lost Tribe - Quest from [npc=197631] will appear when You will reach Renown Level 11 with [faction=2511]. You need to see [npc=193006] /way #2024 13.15 49.24
2. Sudden Isolation - Fly to /way #2022 55.07 38.22, and speak with [npc=188301].
3. Pressing Matters - Slay [npc=197260] to loot [item=191855] /way #2022 65.56 31.47
4. Worst Impressions - Follow [npc=188301] then You can speak with [npc=187323] to skip conversation and finish quest.
5A. Troubled Waters - Go where is river and get:
- 6 [item=191858] drop from [npc=188334]
- Caught 10 Warmwater Riverfish use [item=192191] to get them, Warmwater Riverfish are in water.
5B. Salvaging Supplies - Go where is river and pick up:
- 8 [item=191862] - is only one in pick. All around water
- 30 [item=191863] - max 5 in one pick. All around water
Then speak with [npc=188285] /way #2022 54.23 38.62, and give him first materials then finish quest.
7. Testing the Tuskarrsenal - First pick up [object=376884] is on front of NPC then go /way #2022 54.07 36.92, and use extra bar on 4 [npc=188352]. Reward [item=199830] that have 41M HP :D.
8. All But One - Go to /way #2022 56.12 35.51, and pick up [npc=189808] then carry him to /way #2022 54.90 36.45, YOU CAN'T FLY OR USE SPEED SKILLS - You will drop him down xD. as well when You fight You will drop him down
9. Closure - Speak with [npc=187323] /way #2022 53.66 39.24, Is over vilage where is waterfall, then press on 3 things on table then wait when ritual will finish.
10. In Mourning - Fly over next water fall and speak with [npc=187323] /way #2022 53.89 41.24, i pick 1 option in dialog.
11. The Only Way Past Is Through - In order:
- /way #2022 52.87 41.02, and pet [npc=188816] by speaking with him ( if buget try few times xD) then go to [npc=187323] /way #2022 53.89 41.24
- Press on [npc=190203] /way #2022 54.10 40.28
- Pick Up [item=200188] /way #2022 54.45 41.01
- Pick Up small [item=200190] /way #2022 52.92 39.32
- Use Extra bar to create [item=200191]
- Go back to [npc=190203] /way #2022 54.10 40.28, and speak with him and go to [npc=187323]
- Fly to tiny cave xD is behind right side from NPC /way #2022 54.26 42.02, and press on [npc=188817],
- Go /way #2022 53.30 41.54, and pick up [npc=196815] then fly back to [npc=188817] and speak with it ( You can't be mounted ) then go back to [npc=187323] and wait until conversation finish. What a Quest O_o.
12. Calling the Hunting Party - Is auto quest after You finish Quest 11. Go /way #2022 53.91 38.14, and speak with [npc=188301] then wait until conversation finish.
13. While the Iron Is Hot - Slay [npc=188687] /way #2022 48.72 45.33
After this Quest You will finish Story line. Reward is [spell=390631], [item=201783] and You will unlock this Village and Fly point :). As well You can after quest Encroaching Heat For cooking recipe.Hope That Help You :)
When you ask "What can I do to help" you get the same response.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(66431))
What to do
Description
This did not need to happen. Those cowardly djaradin... slaughtering our ottuks and leaving them for their twisted beasts to pick clean... I do not take Tutaqan's grief lightly, but I worry for the future of our people if he dwells in darkness and grief for too long. We need to act. It looks like he was headed to the overlook above us. You have done him a great favor this day. He may be open to any good will you can show him. Please, see what can be done.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2022 53.9 41.3
Coordinates
- Turn-inThe Waking Shores 53.9, 41.3
/way #2022 53.9 41.3 - Objective areaThe Waking Shores 53.8, 41.3
/way #2022 53.8 41.3 - Objective areaThe Waking Shores 53.6, 39.3
/way #2022 53.6 39.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Waking Shores map
- Attune to the Observer about 240 yards
- A Link to the Past about 240 yards
- A Window into the Future about 240 yards
- Technoscrying: Observatory about 240 yards
- A Last Hope about 550 yards
- Veteran Reinforcements about 570 yards
- In Tyr's Footsteps: The Waking Shores about 810 yards
- Third Challenge of Tyr: Persistence about 820 yards
- Third Challenge of Tyr: Persistence Embodied about 820 yards
- Blacktalon Intel about 820 yards
Quests whose map markers the client places closest to this one on The Waking Shores, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Waking Shores:
- Uktulut Backwater, The Waking Shores
- Skytop Lookout (QD), The Waking Shores
- Uktulut Pier, The Waking Shores
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 5 on Wowhead.
Storyline
The Chieftain's Duty
Part 10 of 13.
Previous: Closure · Next: The Only Way Past Is Through
- 1A Lost Tribe
- 2Sudden Isolation
- 3Pressing Matters
- 4Worst Impressions
- 5Troubled Waters
- 6Salvaging Supplies
- 7Testing the Tuskarrsenal
- 8All But One
- 9Closure
- 10In Mourning
- 11The Only Way Past Is Through
- 12Calling the Hunting Party
- 13While the Iron Is Hot
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Closure
I do not know what to say. I had no idea that the chieftain's pain ran so deep. It makes sense. Ottuks are not pets to our people--especially not to hunters like our chieftain. They are our friends, our companions... and members of our families. Ipko was Tutaqan's first and only ottuk.
After this quest
Taken from the storyline's own step order.
- The Only Way Past Is Through
Unujaak told you to come, didn't he? He was the one who helped me find Ipko when I became a hunter--or, rather, helped Ipko find me. They choose and we are chosen. He is hurting. Everyone is hurting because of me. I know that they need me to lead, but I have been half of a leader without her.
The storyline at a glance
The Chieftain's Duty has 13 steps, from A Lost Tribe to While the Iron Is Hot.
Maps its steps are placed on (steps per map): The Waking Shores (12), The Azure Span (1).
Steps of this storyline count toward:
Other storylines on The Waking Shores map
- Dragonscale Expedition Renown
- The Waking Shores
- In Defense of Life
- Obsidian Citadel Alt Skip
- The Dragonscale Expedition
- Dragons in Distress
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.