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Quest

Testing the Tuskarrsenal

A World of Warcraft quest in The Waking Shores. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
LuckerNr1+10via Wowhead (opens the original comment in a new tab)

Today 11th of December 2022 I did not get the Toy reward on quest completion ([item=199830]).

Update:
Item appeared about 10-15 minutes later in my Inventory (after I submitted a Ticket). The Icon was broken and just showed a red question mark, but it was possible to learn the toy. After learning it, it's impossible to use stating the following: "The item was not found.".

2
Ehayen+7via Wowhead (opens the original comment in a new tab)

I had to abandon and re-take the quest because the extra action button did not appear.

Also using the item on the dummies does not actually "destroy" them, it just makes some dust appear.

You have to specifically click the dummy, then click the action button, repeating with each dummy until all 4 are "destroyed."

Read all 14 on Wowhead ↗

Quest facts

LevelLevel 36-80
Quest ID66418

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(66418))

What to do

StorylineThe Chieftain's Duty, step 7 of 13
Rewards28g 9s, 9,500 XP

Description

The first weapon is ready! Soaking the bones in river water warmed by the djaradin's fire made them more pliable. I'll remember that trick! Since you've been helpful so far, I'll do you the honor of letting you test out some authentic Uktulut weaponry. You'll find no sharper blade or sturdier haft this side of the Dragon Isles. Go test this out in our training area for me. Maybe it'll remind the chieftain what real fighting looks like! Ha!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Waking Shores Quest turn-in 5 mapped points
The Waking Shores map showing where to go for Testing the TuskarrsenalTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2022 54.3 38.7

Coordinates

  • Turn-inThe Waking Shores 54.3, 38.7/way #2022 54.3 38.7
  • Objective areaThe Waking Shores 54.3, 38.6/way #2022 54.3 38.6
  • Objective areaThe Waking Shores 54.1, 36.9/way #2022 54.1 36.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Waking Shores map

Quests whose map markers the client places closest to this one on The Waking Shores, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Waking Shores:

  • Uktulut Backwater, The Waking ShoresAlliance and Horde · about 90 yards north
  • Skytop Lookout (QD), The Waking ShoresAlliance and Horde · about 320 yards south-east
  • Uktulut Pier, The Waking ShoresAlliance and Horde · about 900 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards north
  • Objective areaabout 100 yards north
  • Objective areaabout 100 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP

Storyline

The Chieftain's Duty

Part 7 of 13.

Previous: Salvaging Supplies · Next: All But One

  1. 1A Lost Tribe
  2. 2Sudden Isolation
  3. 3Pressing Matters
  4. 4Worst Impressions
  5. 5Troubled Waters
  6. 6Salvaging Supplies
  7. 7Testing the Tuskarrsenal
  8. 8All But One
  9. 9Closure
  10. 10In Mourning
  11. 11The Only Way Past Is Through
  12. 12Calling the Hunting Party
  13. 13While the Iron Is Hot

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Salvaging SuppliesThe Waking Shores · Level 36-80

    Bah! I can't believe Tutaqan's still moping around when we need him to command his guards and hunters! We used to trade with the Iskaara at our pier, but that's gone belly up with the djaradin closing in and scaring off our traders.

After this quest

Taken from the storyline's own step order.

  • All But OneThe Waking Shores · Level 36-80

    I have seen what you've done for the village. In easier times, I would have handled it, but... <Tutaqan glances towards the river, then back to you.> Some of our ottuks went missing recently. We believe they swam too close to the djaradin's territory. Several were recovered. None of them alive.

Quests that require this one

The storyline at a glance

The Chieftain's Duty has 13 steps, from A Lost Tribe to While the Iron Is Hot.

Maps its steps are placed on (steps per map): The Waking Shores (12), The Azure Span (1).

Steps of this storyline count toward:

Other storylines on The Waking Shores map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.