Skip to content

Quest

Restore the Flame

A World of Warcraft quest in Hallowfall. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
DaemoniKira+10via Wowhead (opens the original comment in a new tab)

I really love this quest and Anduin character arc.

It's hard not to see the child in Anduin still, after this quest. It really makes it clear that he had to grow up far too fast (assumedly catalyzed by the death of his father in Legion).

And then there's what he says after the cinematic, if you click on him:

<Anduin looks curiously at his hand.>

I... I don't know what to think.

Just breathe?

Is that okay? I thought I had to find some answer... some great truth about myself in order to find peace again.

Maybe that's not possible. Maybe the only answer is to let it go.

Or maybe the great truth is that it is okay... to move on.

But how could I be allowed to move on, after the harm I've done?

These are all extremely realistic introspective questions one would ask themselves in his shoes (assuming one had the rather incredible level of emotional maturity and self-awareness that he possesses). The doubt is there, the self-defeating thoughts, the shame, the guilt, the self-punishment... all the things someone of his stature and background especially --that is, someone thrust into insane level of responsibility at a relatively young age as king of Stormwind and leader of the Alliance-- would probably feel.

His is just an incredibly realistic, really personable character with whom I can quite easily empathize.

I really love when Blizzard comes out with stellar writing like this. The people who don't care about the writing will probably just call Anduin "whiny" and say he just has "Light ED" (which I do find to be quite an amusing concept / analogy), but as someone who reads every quest in the game at least once, I really appreciate thoughtful writing like this! <3

Read all 9 on Wowhead ↗

Quest facts

LevelLevel 75-78
Quest ID78954

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78954))

What to do

StorylineGathering Shadows, step 11 of 11
Rewards7g 37s, 2,550 XP

Description

Do you feel it? Hope, returning? Thank you for your help, {name}. The dawntower's flame remains dark. But this time, I think we'll be able to restore it. Let's meet at the tower.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Hallowfall Quest turn-in 2 mapped points
Hallowfall map showing where to go for Restore the FlameTurn-inObjective area

In-game waypoint: /way #2215 56.2 42.0

Coordinates

  • Turn-inHallowfall 56.2, 42.0/way #2215 56.2 42.0
  • Objective areaHallowfall 55.8, 43.4/way #2215 55.8 43.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Hallowfall map

Quests whose map markers the client places closest to this one on Hallowfall, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Hallowfall:

  • Lorel's Crossing, HallowfallAlliance and Horde · about 650 yards west
  • Hillhelm Family Farm, HallowfallAlliance and Horde · about 750 yards north-east
  • Dunelle's Kindness, HallowfallAlliance and Horde · about 950 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 90 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money7 gold37 silver
Experience2,550 XP

Storyline

Gathering Shadows

Part 11 of 11.

Previous: The Light at the End of the Tunnel

  1. 1A Lamplighter's Duty
  2. 2Tricks of the Dark
  3. 3Fickle Fiendish Fish
  4. 4Blades of the Arathi
  5. 5Something's Fishy
  6. 6Shadow upon Shadow
  7. 7The Darkened Flame
  8. 8Ever Deeper Shadow
  9. 9The Final Resistance
  10. 10The Light at the End of the Tunnel
  11. 11Restore the Flame

Storyline order is the client’s own QuestLine data from the current retail build.

Quest chain

  1. 1Restore the Flame
  2. 2To Mereldar
  3. 3The Bastion of Hallowfall

Step 1 of 3. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Light at the End of the TunnelHallowfall · Level 75-78

    I've never seen shadows this deep. This... vicious. It almost feels like they're reaching for us. <Faerin shudders.> We can't stay here.

After this quest

Taken from a quest that requires this one.

  • To MereldarHallowfall · Level 75-78

    We must get to Mereldar and let General Steelstrike know what the Order of Night tried here. Thank the Sacred Flame we stopped them before they could do any worse.

Also counted by Hallowfall

Its criteria name 3 quests; others include:

The storyline at a glance

Gathering Shadows has 11 steps, from A Lamplighter's Duty to Restore the Flame.

Maps its steps are placed on (steps per map): Hallowfall (11).

Other storylines on the Hallowfall map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.

  • Hallowfall: its criteria name 3 quests, this one included.