As soon as I accepted this quest, most of the Kobyss just disappeared. Had to grind the 12 kills by repeatedly killing the three leaders.
Quest
Reclaiming Velhan's Claim
A World of Warcraft quest in Hallowfall. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78694))
What to do
Description
The problem I see, {name}, is the kobyss. There's just so many of them. Everyone here was serving in the Empire's military when we arrived in Hallowfall. They may be rusty now, but they've all trained before, and know how to be dangerous. But we need to eliminate every disadvantage, including the kobyss numbers. So head out there and even up the numbers. Aemyra and I will keep everyone safe here.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2215 45.7 13.1
Coordinates
- Turn-inHallowfall 45.7, 13.1
/way #2215 45.7 13.1 - Objective area (centre of the marked area)Hallowfall 46.4, 14.6
/way #2215 46.4 14.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Hallowfall map
- Regularly Scheduled Maintenance about 550 yards
- Return to the Sea about 960 yards
- Gasping Plea about 1,000 yards
- Tidal Charms about 1,000 yards
- Voices from the Deep about 1,000 yards
- Alluring Offer about 1,000 yards
- Tricks of the Dark about 1,220 yards
- Fickle Fiendish Fish about 1,220 yards
- A Lamplighter's Duty about 1,230 yards
- Sweet-Sting Infestation about 1,290 yards
Quests whose map markers the client places closest to this one on Hallowfall, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Hallowfall:
- Priory of the Sacred Flame, Hallowfall
- Lorel's Crossing, Hallowfall
- Hillhelm Family Farm, Hallowfall
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Hallowfall map
Storyline
Bringing Light to Velhan's Claim
Part 6 of 10.
Previous: Spears for Fears · Next: Teach a Man to Fish
- 1Lights Out
- 2Cage, Match
- 3If It Leads, It Bleeds
- 4Situational Awareness
- 5Spears for Fears
- 6Reclaiming Velhan's Claim
- 7Teach a Man to Fish
- 8Crash Recovery
- 9The One That Got Away
- 10Lamp Lit
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Spears for Fears
It seems Velhan and his followers hoped they could live in peace here. They were so sure they could, in fact, that they didn't bring any weapons with them. This is a problem, with the kobyss attacking now, but the kobyss can actually solve it for us.
After this quest
Taken from the storyline's own step order.
- Teach a Man to Fish
<name>, the people of Velhan's Claim have been locked up inside, afraid of the dark, for too long. And there's plenty to fear out there, but these are capable, strong people. They should be driving the kobyss away, not hiding behind their walls. Get these spears to the people of Velhan's Claim.
The storyline at a glance
Bringing Light to Velhan's Claim has 10 steps, from Lights Out to Lamp Lit.
Maps its steps are placed on (steps per map): Hallowfall (10).
Steps of this storyline count toward:
Other storylines on the Hallowfall map
- Hope in Solidarity
- The Guiding Star
- Gathering Shadows
- The Priory
- Striking Steel
- Crushing Depths
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.