In case anyone derped like I did, to get to Fel Hammer (as a Demon Hunter) you need to jump off the platform where you take flights in Dalaran onto that small floating platform. On that platform is a portal to Fel Hammer.
Quest
Return to the Fel Hammer
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Glad I'm not the only one :'D thanks!
It's interesting to note that the quest states using the Dalaran portal is optional, yet there is currently no other way to return to the Fel Hammer.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44087))
Requirements
Read from the Blizzard quest API.
Description
{name}, Battlelord Gaardoun asked me to retrieve you. He says there is a very important matter that he needs your help with. He requests your presence back on the Fel Hammer as soon as possible.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaIn-game waypoint: /way #627 97.0 67.0
Coordinates
- Objective areaDalaran 97.0, 67.0
/way #627 97.0 67.0 - Objective areaDalaran 49.5, 47.5
/way #627 49.5 47.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Mardum, the Shattered Abyss map
- Unexpected Visitors same spot
- Move Like No Other same spot
- Working With the Wardens same spot
- Vault of the Wardens: Vault Break-In same spot
- Deal With It Personally same spot
- Securing Mardum same spot
- Green Adepts same spot
- Champion: Akama about 10 yards
- Champion: Shade of Akama about 10 yards
- Defense of the Fel Hammer about 10 yards
Quests whose map markers the client places closest to this one on Mardum, the Shattered Abyss, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 4 comments
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Storyline
The Illidari
Part 18 of 30.
Previous: Direct Our Wrath · Next: Return to the Fel Hammer
- 13The Hunter's Gaze
- 14Time is of the Essence
- 15Time is of the Essence
- 16Direct Our Wrath
- 17Direct Our Wrath
- 18Return to the Fel Hammer
- 19Return to the Fel Hammer
- 20Rise, Champions
- 21Rise, Champions
- 22Champion: Altruis the Sufferer
- 23Champion: Kayn Sunfury
- 24Champion: Asha Ravensong
Showing steps 13 to 24 of 30.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Direct Our Wrath
The Tomb of Sargeras is the Legion's primary entrance into our world - it must be destroyed. No easy task, but until we have the means to do so we must do what we can to stop their invasion.
After this quest
Taken from the storyline's own step order.
- Rise, Champions
The matron mother, Lady S'theno, and I have been watching you and the rest of the Illidari. We have something of an outsider's perspective on things, which gives us a degree of objectivity.
The storyline at a glance
The Illidari has 30 steps, from Call of the Illidari to Additional Accoutrements.
Maps its steps are placed on (steps per map): Mardum, the Shattered Abyss (21), Dalaran (6), Mardum, the Shattered Abyss (3).
Other storylines on the Mardum, the Shattered Abyss map
- Destiny of the Illidari I
- Destiny of the Illidari III
- Destiny of the Illidari II
- Destiny of the Illidari IV
- Weapon of Legend
- Weapons of Legend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.