Quickest way I found was to stand by those turrets at Illidari Stand in Azsuna (44,43) and just pull mobs into it. The turret will one or two shot all mobs.
Quest
The Blood of Demons
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
As of this point in Beta it appears 1 demon = 1 fel blood. If you are a class that can do decent aoe, Felsurge Nest north of the Illidari Point flight master in Azsuna is a good spot for this quest. All the "spiders" are currently marked as demons, and even the little spiderlings count toward dropping fel blood.
You can get Blood from the demons you kill during the Legion Assaults in the Broken Shore zones. The world quests there are already a decent source of experience, so you can kill 2 imps with 1 glaive.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(37447))
Requirements
Read from the Blizzard quest API.
Description
The time has come to make contact with the Master's soul. It is somewhere in the endless expanse of the Twisting Nether. Luckily, so is Mardum. Such a thing is not unheard of, but it will be exceedingly difficult, even here. In addition to what the matron mother had us gather, we need a great deal of demon blood. Like, a lot of it!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #630 42.7 45.2
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #641 59.9 56.7
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #634 46.6 80.9
Coordinates
- Objective area (centre of the marked area)Azsuna 41.8, 45.6
/way #630 41.8 45.6 - Objective area (centre of the marked area)Azsuna 66.2, 28.4
/way #630 66.2 28.4 - Objective area (centre of the marked area)Azsuna 26.9, 53.7
/way #630 26.9 53.7 - Objective area (centre of the marked area)Azsuna 33.3, 43.2
/way #630 33.3 43.2 - Objective area (centre of the marked area)Val'sharah 58.1, 55.7
/way #641 58.1 55.7 - Objective area (centre of the marked area)Val'sharah 63.2, 72.5
/way #641 63.2 72.5 - Objective area (centre of the marked area)Stormheim 45.6, 80.5
/way #634 45.6 80.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Mardum, the Shattered Abyss map
- The Hunter's Gaze same spot
- Spoils of Victory about 20 yards
- Preparations for Invasion about 20 yards
- Two Worthies about 20 yards
- One Battle at a Time about 20 yards
- A Very Special Kind of Fuel about 60 yards
- Jump-Capable about 60 yards
- A Final Offer about 60 yards
Quests whose map markers the client places closest to this one on Mardum, the Shattered Abyss, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 52 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 52 on Wowhead.
Storyline
Destiny of the Illidari I
Part 1 of 17.
Next: Immortal Soul
- 1The Blood of Demons
- 2Immortal Soul
- 3Leader of the Illidari
- 4The Arcane Way
- 5Move Like No Other
- 6Back in Black
- 7Confrontation at the Black Temple
- 8Confrontation at the Black Temple
- 9Into Our Ranks
- 10Into Our Ranks
- 11Champion: Akama
- 12Champion: Shade of Akama
Showing steps 1 to 12 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Immortal Soul
Illidan's immortal demon soul is lost somewhere in the vastness of the Twisting Nether. Contacting him risks much, the Nether is full of creatures of unimaginable power and appetites. But, it must be done if we are to move forward. The ritual can be performed using the nether crucible.
The storyline at a glance
Destiny of the Illidari I has 17 steps, from The Blood of Demons to Working With the Wardens.
Maps its steps are placed on (steps per map): Mardum, the Shattered Abyss (13), Mardum, the Shattered Abyss (3), Dalaran (1).
Other storylines on the Mardum, the Shattered Abyss map
- The Illidari
- Destiny of the Illidari II
- Destiny of the Illidari III
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.