Quest
Rise, Champions
A World of Warcraft quest in Netherlight Temple. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43270))
Requirements
Read from the Blizzard quest API.
Description
As leader of our order, other priests will look to you for guidance. Many will be willing to pledge themselves to you, doing whatever is necessary to bring down the Burning Legion. After your display of power during the cleansing ritual, there will be many who are eager to serve at your side. Seek out those priests, and let them ease the burden of leadership.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Netherlight Temple map
- A Gift of Time same spot
- Relieving the Front Lines same spot
- Whispers in the Void same spot
- Infiltrating Our Enemies same spot
- Unexpected Guests same spot
- Rising Shadows same spot
- Allies of the Light same spot
- The Mind of the Enemy same spot
- Fortifying the Temple same spot
- A Light in the Darkness same spot
Quests whose map markers the client places closest to this one on Netherlight Temple, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Order Resourcesx 300
Reward details
Currency: Order Resources x 300
Used to recruit troops, run missions, and research upgrades for your order hall.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Light and the Void
Part 5 of 12.
Previous: Actions on Azeroth · Next: Champion: Calia Menethil
- 1Priestly Matters
- 2A Legend You Can Hold
- 3The Light and the Void
- 4Actions on Azeroth
- 5Rise, Champions
- 6Champion: Calia Menethil
- 7Champion: High Priestess Ishanah
- 8Proper Introductions
- 9Spread the Word
- 10Recruiting the Troops
- 11Troops in the Field
- 12Tech It Up A Notch
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Actions on Azeroth
Let me show you the Command Map. Thanks to some draenei construction and naaru magic we now have a window into the Broken Isles! You can devise strategy, send your agents on missions, and choose our first area to operate in. Take a look and let me know where we are going!
After this quest
Taken from the storyline's own step order.
Other quests with this name
This one: Priest · Level 10-45.
- Rise, Champions
- Rise, Champions
- Rise, Champions
- Rise, Champions
- Rise, Champions
- Rise, Champions
- Rise, Champions
- Rise, Champions
The storyline at a glance
Light and the Void has 12 steps, from Priestly Matters to Tech It Up A Notch.
Maps its steps are placed on (steps per map): Netherlight Temple (10), Tirisfal Glades (2).
Other storylines on the Netherlight Temple map
- Fulfilling the Prophecy II
- Fulfilling the Prophecy III
- Fulfilling the Prophecy I
- Weapon of Legend
- Weapons of Legend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.