Rise, Champions (Paladin)
Rise, Champions is a quest for level 10-45. It is step 7 of 17 in The Silver Hand storyline.
Rise, Champions is a quest for level 10-45. It is step 7 of 17 in The Silver Hand storyline.
| Turn-in map | Light's Hope Chapel |
|---|
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Quests whose map markers the client places closest to this one on Light's Hope Chapel, nearest first. Distances are straight lines between the markers.
Flight points closest to the quest’s turn-in marker on Light's Hope Chapel:
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Part 7 of 17.
Previous: A United Force · Next: Logistical Matters
Showing steps 2 to 13 of 17.
Also part of: The Silver Hand (part 7 of 17).
Storyline order is the client’s own QuestLine data from the current retail build.
Taken from the storyline's own step order.
The paladins of Azeroth must stand united behind a single leader. With Tirion's passing, you are the one most worthy to wear the mantle of Highlord. If you agree to accept this duty, inscribe your name into the Libram of Ancient Kings and I will address the masses on your behalf.
Taken from the storyline's own step order.
I think we are ready to... reintroduce ourselves to the Legion on the Broken Isles. Lord Grayson Shadowbreaker has volunteered to help coordinate our forces on the ground. You should speak with him immediately, Highlord.
This one: Paladin · Level 10-45.
The Silver Hand has 17 steps, from An Urgent Gathering to Tech It Up a Notch.
Maps its steps are placed on (steps per map): Light's Hope Chapel (15), Dalaran (2).
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
12 quests carry the name Rise, Champions. They differ in the classes/category/rewards shown here.
| Quest | Classes | Category | Rewards | ID |
|---|---|---|---|---|
| Rise, Champions (this page) | Paladin | Paladin Campaign | Same | 39696 |
| Rise, Champions | Rogue | Rogue Campaign | 300 Order Resources, 3,050 XP | 42139 |
| Rise, Champions | Monk | Monk Campaign | 300 Order Resources, 6,150 XP | 42187 |
| Rise, Champions | Shaman | Shaman Campaign | 300 Order Resources, 3,050 XP | 42383 |
| Rise, Champions | Hunter | Hunter Campaign | 300 Order Resources, 3,050 XP | 42519 |
| Rise, Champions | Druid | Druid Campaign | 300 Order Resources, 3,050 XP | 42583 |
| Rise, Champions | Warlock | Warlock Campaign | 300 Order Resources, 3,050 XP | 42608 |
| Rise, Champions | Mage | Mage Campaign | 300 Order Resources, 6,150 XP | 42663 |
| Rise, Champions | Demon Hunter | Demon Hunter Campaign | 300 Order Resources, 3,050 XP | 42670 |
| Rise, Champions | Demon Hunter | Demon Hunter Campaign | 300 Order Resources, 3,050 XP | 42671 |
| Rise, Champions | Death Knight | Death Knight Campaign | 300 Order Resources, 775 XP | 43264 |
| Rise, Champions | Priest | Priest Campaign | 300 Order Resources, 3,050 XP | 43270 |
The game icons and art shown on this page, as image files.
Files from the game client that belong to this subject.
More in the sound library.