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Quest

Rise, Champions

A World of Warcraft quest in Light's Hope Chapel. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
cordell9+25via Wowhead (opens the original comment in a new tab)

If you get your class hall and you see the ! but no quest giver, just take the portal back to Dalaran and a dude on a horse should ride up and offer you the next stage. Turns out I completed one stage while in my class hall and it sort of broke the quest chain.

Read all 4 on Wowhead ↗

Quest facts

LevelLevel 10-45
LocationLight's Hope Chapel
CategoryPaladin Campaign
Quest ID39696

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39696))

Requirements

ClassPaladin

Read from the Blizzard quest API.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Light's Hope Chapel Quest turn-in no plotted point

Nearby on the Light's Hope Chapel map

Quests whose map markers the client places closest to this one on Light's Hope Chapel, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Light's Hope Chapel:

  • Light's Hope Chapel, Eastern PlaguelandsHorde · about 90 yards south
  • Acherus: The Ebon HoldAlliance and Horde · about 290 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
FollowerLord Maxwell Tyrosus (Alliance), Lord Maxwell Tyrosus (Horde)

Storyline

The Silver Hand

Part 7 of 17.

Previous: A United Force · Next: Logistical Matters

  1. 2Weapons of Legend
  2. 3We Meet at Light's Hope
  3. 4We Meet at Light's Hope
  4. 5We Meet at Light's Hope
  5. 6A United Force
  6. 7Rise, Champions
  7. 8Logistical Matters
  8. 9A Sound Plan
  9. 10Growing Power
  10. 11Rise, Champions
  11. 12The Blood Matriarch
  12. 13Champion: Lady Liadrin

Showing steps 2 to 13 of 17.

Also part of: The Silver Hand (part 7 of 17).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A United ForceLevel 10-45

    The paladins of Azeroth must stand united behind a single leader. With Tirion's passing, you are the one most worthy to wear the mantle of Highlord. If you agree to accept this duty, inscribe your name into the Libram of Ancient Kings and I will address the masses on your behalf.

After this quest

Taken from the storyline's own step order.

  • Logistical MattersLevel 10-45

    I think we are ready to... reintroduce ourselves to the Legion on the Broken Isles. Lord Grayson Shadowbreaker has volunteered to help coordinate our forces on the ground. You should speak with him immediately, Highlord.

Other quests with this name

This one: Paladin · Level 10-45.

The storyline at a glance

The Silver Hand has 17 steps, from An Urgent Gathering to Tech It Up a Notch.

Maps its steps are placed on (steps per map): Light's Hope Chapel (15), Dalaran (2).

Other storylines on the Light's Hope Chapel map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.