you listen to him.. then try clicking on him.. suddenly he sounds like a normal male gnome
Quest
Whispers in the Void
A World of Warcraft quest in Netherlight Temple. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Which i'm very happy for. I'm a huge gnome fan, but that voice on that gnome..? That i'm NOT a fan of :D
"They're taunting us, you know. The Shadows. They see our demise.
You don't hear them, do you? Their laughing...their warning. Our time is coming
The void sends whispers of our fate, a gruesome death! Light a candle for your loved ones, priest, because the end is near and inescapable."
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43372))
Requirements
Read from the Blizzard quest API.
Description
Our priests are resting and recuperating, but one not as well as the others. Gilner Greymoss lingers within the Sanctuary of the Void, laughing to himself. He refuses to leave, but his presence is making the other priests uneasy. Perhaps you should speak to him and see what is wrong?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Netherlight Temple map
- A Gift of Time same spot
- Rise, Champions same spot
- Spread the Word same spot
- Recruiting the Troops same spot
- Troops in the Field same spot
- Tech It Up A Notch same spot
- Infiltrating Our Enemies same spot
- Unexpected Guests same spot
- Rising Shadows same spot
- Allies of the Light same spot
Quests whose map markers the client places closest to this one on Netherlight Temple, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Fulfilling the Prophecy I
Part 2 of 10.
Previous: Relieving the Front Lines · Next: The Best and Brightest
- 1Relieving the Front Lines
- 2Whispers in the Void
- 3The Best and Brightest
- 4Murloc Mind Control
- 5An Ample Supply
- 6Problem Salver
- 7Champion: Yalia Sagewhisper
- 8Champion: Zabra Hexx
- 9Eye of Azshara: Looking Through the Lens
- 10Velen's Vision
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Relieving the Front Lines
Many within our order have been on the front lines of battle for too long, aiding those who are attempting to thwart the Legion's invasion. It is time we send in some relief, allowing our allies some much needed rest.
After this quest
Taken from the storyline's own step order.
- The Best and Brightest
If we wish to see the truth in Gilner's ramblings, I will need to induce a vision. It is not the sort of thing that is typically forced, but we have within our ranks the best and brightest alchemists who can craft an extract that will grant me the sight I need.
The storyline at a glance
Fulfilling the Prophecy I has 10 steps, from Relieving the Front Lines to Velen's Vision.
Maps its steps are placed on (steps per map): Azsuna (6), Netherlight Temple (4).
Other storylines on the Netherlight Temple map
- Fulfilling the Prophecy II
- Light and the Void
- Fulfilling the Prophecy III
- Weapon of Legend
- Weapons of Legend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.