Enter the temple at 40, 11 and go up the stairs to the left through the Council Chambers, continue until you get outside and go left to the top of the temple.
Quest
Ritual Combat
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Ritual Combat is Zuldazar world quest and you can start it at Zanchul subzone when it is active.
There are several ways to get to the top of the Zanchul.
- If you have Totems of Pa'ku, you can use one of them (More info in Paku'ai)
/way Dazar'alor:Zuldazar 52.87 12.41 Totem of Pa'Ku 12 (To: Top of the Zanchul temple)
/way Dazar'alor:Zuldazar 42.84 22.97 Totem of Pa'Ku 7 (To: 2-nd floor of Zanchul temple)- Regular stairs way.
- Use stairs up at Zocalo
- Enter the Zanchul temple
- Turn left and go upstairs
- When you exit the building (to the 2-nd floor of the Zanchul temple) (you will see Guardian of the Dead) turn left and go upstairs one more time
For TomTom users
/way Dazar'alor:Zuldazar 43.80 14.87 Step 4 turn left and go to the top
/way Zanchul 43.07 35.72 Step 3 go up and strait to the exit
/way Dazar'alor:Zuldazar 40.91 11.35 Step 2 Enter the temple
/way Dazar'alor:Zuldazar 42.56 22.55 Step 1 Take Stairs upAt the very top ot the temple you need to win fight with 4 random Loa champions.
Ritual Combat quest video: https://www.youtube.com/watch?v=lLL7Bn5MLV8
This quest made me remember how much I hate the layout of the temple and long for flying.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50964))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Loa champions defeated x 4
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #862 55.9 31.3
Coordinates
- Objective areaZuldazar 55.9, 31.3
/way #862 55.9 31.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Behind Mogu Lines
- Zandalar Forever!
- Royal Report
- The Port of Zandalar
- The Wounded King
- Halting the Empire's Fall
- Granting a Reprieve
- Save Them All
- A Lack of Surplus
- That One's Mine
Other quests whose map markers the client places on Zuldazar.
Getting there
Flight points closest to the quest’s first objective area marker on Zuldazar:
- The Sliver, Zuldazar
- Verdant Hollow, Zuldazar
- Garden of the Loa, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 15 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 15 on Wowhead.
Where this quest fits
Other storylines on the Dazar'alor map
- Allies of the Horde: Zandalari
- Unrest in Zuldazar
- The Battle for Stromgarde
- Mission from the Warchief
- Crucible of Storms
- Tools of the Trade: The Ub3r-Spanner
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wide World of Quests: its criteria name 849 quests, this one included.