Skip to content
Advertisement
Quest Log

Save Our Shipmates

Save Our Shipmates is an Alliance-only quest for level 10-60 in Tiragarde Sound. It is step 1 of 5 in the A Sirens Song storyline, the opening step. The quest's turn-in marker is in Tiragarde Sound at 50.3, 37.2. It rewards 4,100 experience and money.

Description

Oh, thank the stars! Our ship ran aground and our men are in desperate need of help.

Find Henry Hardwick down the hill at the shipwreck. He stayed behind to try and help the others.

Rewards

Money12 gold87 silver
Experience4,100 XP
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

That is every comment on this page.

Advertisement
Rewards in detail
TypeRewardAmount
ExperienceXP4,100
MoneyGold12g 87s
Where it comes from
Turn-in mapTiragarde SoundTurn-in marker at 50.3, 37.2, 2 mapped points
Quest Line

Storyline

A Sirens Song

Part 1 of 5.

Next: Captured and Enraptured

  1. 1Save Our Shipmates
  2. 2Captured and Enraptured
  3. 3A Very Precious Cargo
  4. 4Can't Hear A Thing
  5. 5Hold My Hand

Storyline order is the client’s own QuestLine data from the current retail build.

Quest chain

  1. 1Save Our Shipmates
  2. 2Shipwreck Recovery Crew

Step 1 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Captured and EnrapturedTiragarde Sound · Level 10-60

    You gotta help me! Me and my crew were running late on a delivery, so we decided to take a detour through this grotto ahead. Boy... that was a mistake. This place is crawling with sirens! If there's one thing my men like more than women, it's grog! Here, take some.

The storyline at a glance

A Sirens Song has 5 steps, from Save Our Shipmates to Hold My Hand.

Maps its steps are placed on (steps per map): Tiragarde Sound (5).

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 2 mapped points
Tiragarde Sound map showing where to go for Save Our ShipmatesTurn-inObjective area

In-game waypoint: /way #895 50.3 37.2

Coordinates

  • Turn-inTiragarde Sound 50.3, 37.2/way #895 50.3 37.2
  • Objective areaTiragarde Sound 49.5, 31.3/way #895 49.5 31.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Norwington Estate, Tiragarde SoundAlliance · about 460 yards north-east
  • Barbthorn Ridge, DrustvarAlliance · about 470 yards west
  • Anglepoint Wharf, Tiragarde SoundAlliance · about 690 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 300 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Database

Quest Location and Connections

More Quests in Tiragarde Sound

See all 216 quests in Tiragarde Sound
Downloads