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Quest

Can't Hear A Thing

A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-60
Quest ID50059

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50059))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineA Sirens Song, step 4 of 5
Rewards25g 74s, 8,150 XP

Description

These snake wenches show up and everyone loses their minds! All my men are head over heels for these things. Personally, I don't see it. I mean, I sort of get the appeal, but the wings for arms and snake tails are a big turn off. There's a big one in a cave to the east. She's got a whole heap of suitors. I need them back to work. Go give her a wallop and get everyone back here.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 2 mapped points
Tiragarde Sound map showing where to go for Can't Hear A ThingTurn-inObjective area

In-game waypoint: /way #895 51.1 35.8

Coordinates

  • Turn-inTiragarde Sound 51.1, 35.8/way #895 51.1 35.8
  • Objective areaTiragarde Sound 53.7, 32.7/way #895 53.7 32.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Norwington Estate, Tiragarde SoundAlliance · about 370 yards north
  • Barbthorn Ridge, DrustvarAlliance · about 550 yards west
  • Anglepoint Wharf, Tiragarde SoundAlliance · about 710 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 240 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP
ReputationProudmoore Admiralty +75

Reward details

Reputation: Proudmoore Admiralty +75

Masters of the sea and commanders of Azeroth's finest navy, the distinguished Proudmoore family has led Kul Tiras for decades from their seat of power in Boralus.

Reputation group: Battle for Azeroth.

Other quests in Tiragarde Sound that reward Proudmoore Admiralty reputation: The Old Knight (+75), Out Like Flynn (+500), Get Your Bearings (+75), The Smoking Gun (+25), Sanctum of the Sages (+75), Suspicious Shipments (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

A Sirens Song

Part 4 of 5.

Previous: A Very Precious Cargo · Next: Hold My Hand

  1. 1Save Our Shipmates
  2. 2Captured and Enraptured
  3. 3A Very Precious Cargo
  4. 4Can't Hear A Thing
  5. 5Hold My Hand

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Very Precious CargoTiragarde Sound · Level 10-60

    We weren't the only ship in our convoy to get caught up in this mess. Our flagship ran aground to the east. It was holding a very precious cargo and I need you to bring it back here.

After this quest

Taken from the storyline's own step order.

  • Hold My HandTiragarde Sound · Level 10-60

    Take me to my daddy this instant! Waaaait! You have to hold my hand...

The storyline at a glance

A Sirens Song has 5 steps, from Save Our Shipmates to Hold My Hand.

Maps its steps are placed on (steps per map): Tiragarde Sound (5).

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.