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Quest

Scavenger Hunting

A World of Warcraft quest in Dalaran. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-90
LocationDalaran
CategoryTimerunning
Quest ID89411

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(89411))

Description

Momentus may be expert what makes things, but Erus be expert what break things! <Erus energetically punches his fist into his palm to accentuate the word "break".> Go. Kill demons. Take their armor scraps. Then we get to scrapping! I love scrapping.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dalaran Quest turn-in 13 mapped points
Dalaran map showing where to go for Scavenger HuntingTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #627 42.3 27.3

Coordinates

  • Turn-inDalaran 42.3, 27.3/way #627 42.3 27.3
  • Objective area (centre of the marked area)Dalaran 47.1, 46.0/way #627 47.1 46.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dalaran map

Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Dalaran:

  • DalaranAlliance and Horde · about 260 yards south-east
  • Western SuramarAlliance and Horde · about 1,100 yards north
  • Vengeance Point, Broken ShoreAlliance and Horde · about 1,500 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 110 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Legion: Infinitely Different

Part 8 of 16.

The intro questline to teach players about Legion Remix

Previous: Something Borrowed · Next: Obliterate, Then Iterate

  1. 3Seal and Protect
  2. 4Thrift
  3. 5Threadbare
  4. 6Infinite Bronze
  5. 7Something Borrowed
  6. 8Scavenger Hunting
  7. 9Obliterate, Then Iterate
  8. 10Get Plenty of Exorcise
  9. 11As A Matter of Artifact
  10. 12Not A Memento Too Soon
  11. 13Storm the Citadel
  12. 14Eternal Gratitude

Showing steps 3 to 14 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Something BorrowedLevel 10-90

    Now that you have your infinite bronze, we just need to select the right artifact for you, shape the bronze into a suitable simulacrum of the weapon, and then reach through a temporal knot and swap them. No one will be the wiser.

After this quest

Taken from the storyline's own step order.

  • Obliterate, Then IterateLevel 10-90

    Artifact is not what catches eye of Erus. No. You have demon armor scraps. Now, you might think to yourself, 'but Erus, demon armor scraps are junk', and you might be right. But Erus sees demon scraps and he does not see junk, he sees bronze. Bronze hidden in the junk.

The storyline at a glance

Legion: Infinitely Different has 16 steps, from Time Crisis to A Fixed Point in Time.

Maps its steps are placed on (steps per map): Dalaran (14), Broken Isles (2).

Other storylines on the Dalaran map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.