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Quest

A Fixed Point in Time

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
auryunderground+19via Wowhead (opens the original comment in a new tab)

Make sure to speak with [npc=243853] to get a lift back to Dalaran, or the quest objective won't progress. If you're only learning this after you've already gotten back to Dalaran on your own, there is a portal back to the Infinite Bazaar (/way 47.55, 70.29) just outside the Dalaran Merchant's Bank (which is the one next to the Alliance's inn).

The RP dialogue from Moratari while flying back with her:

Spoiler

Moratari says: If you're all set, let's get you back to Dalaran so you can rejoin the flow of events. You're always welcome back here, though!

Moratari says: One moment, please.
Moratari says: There we go. It feels good to stretch my wings. Hang on.

Moratari says: Don't let this get to your head, but Eternus almost never gives anyone that much praise.
Moratari says: I should know. After all, I've known her for... well, forever.
Moratari says: So take heart in knowing that what you are doing here is important.

Moratari says: When we get back to Krasus' Landing we're going to get you a flying mount all your own.
Moratari says: After all, we're supposed to be keeping a low profile here.
Moratari says: And I don't want to fly you all around the Broken Isles myself.

Moratari says: Watch your step.

Read all 14 on Wowhead ↗

Quest facts

LevelLevel 10-90
CategoryTimerunning
Quest ID89418

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(89418))

What to do

WhereDalaran, Broken Isles
StorylineLegion: Infinitely Different, step 16 of 16
Rewards2g 80s 90c, 1,200 XP

Description

By now, the Legion will have been fully purged from Dalaran and events will begin unfolding. Events that require your presence, {name}. Moratari will take you back to Krasus' Landing. There your legend will continue to grow. I see great potential in you, {name}. No matter which timeline you're from.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dalaran Quest turn-in 1 mapped point
Dalaran map showing where to go for A Fixed Point in TimeTurn-in

In-game waypoint: /way #627 72.1 41.7

Broken Isles Objective area 2 mapped points
Broken Isles map showing where to go for A Fixed Point in TimeObjective areaObjective area

In-game waypoint: /way #619 45.6 67.7

Coordinates

  • Turn-inDalaran 72.1, 41.7/way #627 72.1 41.7
  • Objective areaBroken Isles 45.6, 67.7/way #619 45.6 67.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dalaran map

Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Dalaran:

  • DalaranAlliance and Horde · about 50 yards south
  • Western SuramarAlliance and Horde · about 1,200 yards north
  • Vengeance Point, Broken ShoreAlliance and Horde · about 1,300 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 480 yards south-west (on the Broken Isles map)
  • Objective areaabout 510 yards south-west (on the Broken Isles map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold80 silver
Experience1,200 XP

Storyline

Legion: Infinitely Different

Part 16 of 16.

The intro questline to teach players about Legion Remix

Previous: Infinite Meetings

  1. 5Threadbare
  2. 6Infinite Bronze
  3. 7Something Borrowed
  4. 8Scavenger Hunting
  5. 9Obliterate, Then Iterate
  6. 10Get Plenty of Exorcise
  7. 11As A Matter of Artifact
  8. 12Not A Memento Too Soon
  9. 13Storm the Citadel
  10. 14Eternal Gratitude
  11. 15Infinite Meetings
  12. 16A Fixed Point in Time

Showing steps 5 to 16 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Quest chain

  1. 1A Fixed Point in Time
  2. 2The Future of The Fel Hammer

Step 1 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Infinite MeetingsLevel 10-90

    There, Dalaran is back to how it should be. I'm sure you have many questions, <name>. Who are we? What are we doing here? Why are you here? The simple answer is this: We are the Infinite, we are searching through time for answers to questions larger than any of us, and we need your help to do it.

After this quest

Taken from a quest that requires this one.

  • The Future of The Fel HammerLevel 10-90

    Oh wait! Of course, right when I send you off I remember the most important thing! The you-of-this-timeline made a critical choice for the future of all demon hunters. The follower they chose to be their personal champion created two diverging timelines for the fate of the Illidari.

The storyline at a glance

Legion: Infinitely Different has 16 steps, from Time Crisis to A Fixed Point in Time.

Maps its steps are placed on (steps per map): Dalaran (14), Broken Isles (2).

Other storylines on the Dalaran map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.