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Quest

Not A Memento Too Soon

A World of Warcraft quest in Dalaran. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-90
LocationDalaran
CategoryTimerunning
Quest ID89414

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(89414))

Requirements

Read from the Blizzard quest API.

Description

Everything is unfolding splendidly, {name}. With your artifact in hand, you should have no issues assisting Khadgar in driving the Legion fully from Dalaran. According to Moratari's calculations, he should have discovered the source of the Legion invasion. Return to the Chamber of the Guardian when you are ready and learn what he has discovered.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dalaran Quest turn-in 2 mapped points
Dalaran map showing where to go for Not A Memento Too SoonTurn-inObjective area

In-game waypoint: /way #627 49.2 47.7

Coordinates

  • Turn-inDalaran 49.2, 47.7/way #627 49.2 47.7
  • Objective areaDalaran 42.8, 27.7/way #627 42.8 27.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dalaran map

Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Dalaran:

  • DalaranAlliance and Horde · about 170 yards east
  • Western SuramarAlliance and Horde · about 1,200 yards north
  • Vengeance Point, Broken ShoreAlliance and Horde · about 1,500 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 120 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Legion: Infinitely Different

Part 12 of 16.

The intro questline to teach players about Legion Remix

Previous: As A Matter of Artifact · Next: Storm the Citadel

  1. 5Threadbare
  2. 6Infinite Bronze
  3. 7Something Borrowed
  4. 8Scavenger Hunting
  5. 9Obliterate, Then Iterate
  6. 10Get Plenty of Exorcise
  7. 11As A Matter of Artifact
  8. 12Not A Memento Too Soon
  9. 13Storm the Citadel
  10. 14Eternal Gratitude
  11. 15Infinite Meetings
  12. 16A Fixed Point in Time

Showing steps 5 to 16 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • As A Matter of ArtifactLevel 10-90

    There's more to artifacts than meets the eye, <name>. Simply using an artifact allows its legend to grow, and as that legend grows, so too does its power. In order to unlock the full potential of that power, however, you'll need to focus infinite power into the artifact's traits.

After this quest

Taken from the storyline's own step order.

  • Storm the CitadelLevel 10-90

    Fel Lord Nezmet managed to slip through our teleportation spell and open cracks within our wards. Left unopposed, Nezmet will widen those cracks until the wards fail and the full might of the Legion is brought down upon us. We have a chance now, to finish him before he finishes us.

The storyline at a glance

Legion: Infinitely Different has 16 steps, from Time Crisis to A Fixed Point in Time.

Maps its steps are placed on (steps per map): Dalaran (14), Broken Isles (2).

Other storylines on the Dalaran map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.