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Quest

Calibrate the Core

A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Mypciscraze+5via Wowhead (opens the original comment in a new tab)

Hi all

I present you Full The Sleeper Agent Story line. Part of Tides of Vengeance.
To start this Story line you need to finish previous one War Marches On - Wowhead Comment Video - https://youtu.be/haxPEx12s7E

Please See My Video if need it for this storyline - https://youtu.be/hrauYcB9pSA

List of Quests:

1. Sensitive Intel
2. This is Huge!
3. A Beast with Brains
4a. Out of Options
4b. Freedom for the Da'kani
5. Bittersweet Goodbyes
6. The Needs of the Many
7. Bring the Base
8a. Fit for Grong
8b. Calibrate the Core
9. The Embiggining
10. Total Temple Destruction
11. A Nice Nap
12. The Sleeper Agent

Hope that help You :).

2
BlackRobe1+3via Wowhead (opens the original comment in a new tab)

Easy way to complete this quest is to simply kill any Coastal Saurid with 25.5k health (In the vegetation on the right of the beach) or any crabs on the beach with about 40k health. You can complete the quest in about 30-50secs.

Make sure you also collect the quest "Fit For Grong" from Morton Cogswald as the azerite infused ore is in the same area !

Read all 5 on Wowhead ↗

Quest facts

LevelLevel 50
LocationZuldazar
CategoryAlliance War Campaign
Quest ID54202

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54202))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

The Embiggifier is nearly ready! All that's left to do is calibrate its core. The best way to do that without catastrophic results is to use it on things that are already dead. This should be a simple task! I have a hunch you excel at making things dead.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 13 mapped points
Zuldazar map showing where to go for Calibrate the CoreTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #862 41.1 70.6

Coordinates

  • Turn-inZuldazar 41.1, 70.6/way #862 41.1 70.6
  • Objective area (centre of the marked area)Zuldazar 34.5, 69.8/way #862 34.5 69.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Zuldazar:

  • Xibala, ZuldazarAlliance · about 60 yards south-west
  • Veiled Grotto, ZuldazarAlliance · about 1,900 yards north
  • Mistvine Ledge, ZuldazarAlliance · about 2,400 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 560 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP

Reward details

Currency: Azerite x 350

The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Serious Monkey Business

Part 11 of 16.

The Alliance prepare for their attack on the Zandalari by enlisting the aid of gnomish engineers and a brave gorilla.

Previous: Fit for Grong · Next: The Embiggining

  1. 5Out of Options
  2. 6Freedom for the Da'kani
  3. 7Bittersweet Goodbyes
  4. 8The Needs of the Many
  5. 9Bring the Base
  6. 10Fit for Grong
  7. 11Calibrate the Core
  8. 12The Embiggining
  9. 13Total Temple Destruction
  10. 14A Nice Nap
  11. 15The Sleeper Agent
  12. 16Changing Course

Showing steps 5 to 16 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Fit for GrongLevel 50

    Grong is already impressively large. In fact, I don't think our Embiggifier is going to fit around his noggin without some modification. I'll require an ample supply of ore to make the necessary adjustments, but we're in luck.

After this quest

Taken from the storyline's own step order.

  • The EmbigginingLevel 50

    I'll give you the quick rundown before we get started. The Embiggifier is remotely controlled. See this big red button? <Megs gestures to the device in her hand.> This jolts the wearer with a surge of power, making them bigger. For safety reasons, you should remain here at camp. I think that's it!

The storyline at a glance

Serious Monkey Business has 16 steps, from Sensitive Intel to Changing Course.

Maps its steps are placed on (steps per map): Zuldazar (14), Boralus (2).

Steps of this storyline count toward:

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.