Hi all
I present you Full The Sleeper Agent Story line. Part of Tides of Vengeance.
To start this Story line you need to finish previous one War Marches On - Wowhead Comment Video - https://youtu.be/haxPEx12s7EPlease See My Video if need it for this storyline - https://youtu.be/hrauYcB9pSA
List of Quests:
1. Sensitive Intel
2. This is Huge!
3. A Beast with Brains
4a. Out of Options
4b. Freedom for the Da'kani
5. Bittersweet Goodbyes
6. The Needs of the Many
7. Bring the Base
8a. Fit for Grong
8b. Calibrate the Core
9. The Embiggining
10. Total Temple Destruction
11. A Nice Nap
12. The Sleeper AgentHope that help You :).
Quest
Calibrate the Core
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Easy way to complete this quest is to simply kill any Coastal Saurid with 25.5k health (In the vegetation on the right of the beach) or any crabs on the beach with about 40k health. You can complete the quest in about 30-50secs.
Make sure you also collect the quest "Fit For Grong" from Morton Cogswald as the azerite infused ore is in the same area !
Area starts on the beach at 36.8, 71.6. Kill goblins, loot them, reselect the body and zap 'em :)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54202))
Requirements
Read from the Blizzard quest API.
Description
The Embiggifier is nearly ready! All that's left to do is calibrate its core. The best way to do that without catastrophic results is to use it on things that are already dead. This should be a simple task! I have a hunch you excel at making things dead.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #862 41.1 70.6
Coordinates
- Turn-inZuldazar 41.1, 70.6
/way #862 41.1 70.6 - Objective area (centre of the marked area)Zuldazar 34.5, 69.8
/way #862 34.5 69.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Bringing Down the Fleet about 30 yards
- Champion: Kelsey Steelspark about 30 yards
- How to Sink a Zandalari Battleship about 30 yards
- Victory is Assured about 30 yards
- Rocks of Ragnaros about 30 yards
- Mole Machinations about 30 yards
- Fragment of the Firelands about 30 yards
- Xibala about 30 yards
- The Void Elves Stand Ready about 40 yards
- Find the Paper Trail about 40 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Zuldazar:
- Xibala, Zuldazar
- Veiled Grotto, Zuldazar
- Mistvine Ledge, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 5 on Wowhead.
Azeritex 350
Reward details
Currency: Azerite x 350
The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Serious Monkey Business
Part 11 of 16.
The Alliance prepare for their attack on the Zandalari by enlisting the aid of gnomish engineers and a brave gorilla.
Previous: Fit for Grong · Next: The Embiggining
- 5Out of Options
- 6Freedom for the Da'kani
- 7Bittersweet Goodbyes
- 8The Needs of the Many
- 9Bring the Base
- 10Fit for Grong
- 11Calibrate the Core
- 12The Embiggining
- 13Total Temple Destruction
- 14A Nice Nap
- 15The Sleeper Agent
- 16Changing Course
Showing steps 5 to 16 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Fit for Grong
Grong is already impressively large. In fact, I don't think our Embiggifier is going to fit around his noggin without some modification. I'll require an ample supply of ore to make the necessary adjustments, but we're in luck.
After this quest
Taken from the storyline's own step order.
- The Embiggining
I'll give you the quick rundown before we get started. The Embiggifier is remotely controlled. See this big red button? <Megs gestures to the device in her hand.> This jolts the wearer with a surge of power, making them bigger. For safety reasons, you should remain here at camp. I think that's it!
The storyline at a glance
Serious Monkey Business has 16 steps, from Sensitive Intel to Changing Course.
Maps its steps are placed on (steps per map): Zuldazar (14), Boralus (2).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- The Strike on Zuldazar
- Warbeast Kraal
- Mole Machinations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.