Hi all
I present you Full The Sleeper Agent Story line. Part of Tides of Vengeance.
To start this Story line you need to finish previous one War Marches On - Wowhead Comment Video - https://youtu.be/haxPEx12s7EPlease See My Video if need it for this storyline - https://youtu.be/hrauYcB9pSA
List of Quests:
1. Sensitive Intel
2. This is Huge!
3. A Beast with Brains
4a. Out of Options
4b. Freedom for the Da'kani
5. Bittersweet Goodbyes
6. The Needs of the Many
7. Bring the Base
8a. Fit for Grong
8b. Calibrate the Core
9. The Embiggining
10. Total Temple Destruction
11. A Nice Nap
12. The Sleeper AgentHope that help You :).
Quest
Freedom for the Da'kani
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54197))
Requirements
Read from the Blizzard quest API.
Description
Have you seen the barbaric conditions to which the Da'kani are subjected? Corralled and caged, awaiting slaughter, or worse... I cannot leave here in good faith without first seeing that my kind are liberated.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #862 49.2 53.7
Coordinates
- Turn-inZuldazar 49.2, 53.7
/way #862 49.2 53.7 - Turn-inZuldazar 46.8, 50.4
/way #862 46.8 50.4 - Objective area (centre of the marked area)Zuldazar 49.0, 53.8
/way #862 49.0 53.8 - Objective areaZuldazar 48.2, 55.5
/way #862 48.2 55.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Desecrate this Fire! about 480 yards
- Behind Mogu Lines about 600 yards
- Atal'Dazar: Not All That Glitters... about 780 yards
- The Enlarged Miniaturized Submarine about 840 yards
- Right Beneath Their Nose about 840 yards
- Intelligence Denial about 840 yards
- My Enemy's Enemy is My Disguise about 840 yards
- Void Vacation about 840 yards
- The Lost Spirit about 880 yards
- Spirit Call about 890 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Zuldazar:
- Veiled Grotto, Zuldazar
- Xibala, Zuldazar
- Mistvine Ledge, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Serious Monkey Business
Part 6 of 16.
The Alliance prepare for their attack on the Zandalari by enlisting the aid of gnomish engineers and a brave gorilla.
Previous: Out of Options · Next: Bittersweet Goodbyes
- 1Sensitive Intel
- 2This is Huge!
- 3Real Big Power
- 4A Beast with Brains
- 5Out of Options
- 6Freedom for the Da'kani
- 7Bittersweet Goodbyes
- 8The Needs of the Many
- 9Bring the Base
- 10Fit for Grong
- 11Calibrate the Core
- 12The Embiggining
Showing steps 1 to 12 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Out of Options
My kind are hunted like animals. We've tried to reach a resolution through civil discourse, but these poachers recoil from rational thought. They revel in brutality. I ask you, <name>: Who are the real animals? It pains me to descend to their level, but I fear I've exhausted all other options.
After this quest
Taken from the storyline's own step order.
- Bittersweet Goodbyes
You've helped me prepare my village for my departure, but now I must prepare myself. Meet me within the grotto, where I will say my farewells.
The storyline at a glance
Serious Monkey Business has 16 steps, from Sensitive Intel to Changing Course.
Maps its steps are placed on (steps per map): Zuldazar (14), Boralus (2).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- The Strike on Zuldazar
- Warbeast Kraal
- Mole Machinations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.