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Quest

Xibala

A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
defxi+23via Wowhead (opens the original comment in a new tab)

Here is the chanty that the oarsman sung during this quest

"Beware, beware the Daughter of the Seas."
"Beware," I heard him cry.
His words carried upon the ocean breeze,
As he sank beneath the tide.

Those blood-soaked shores of Kalimdor,
Where sailors fought and died.
The admiral fell at Theramore,
because she left his side.

Why this? Why this oh Daughter of the Seas?
Why this? Did you forget your seaside days?
Always the pride of our nation's eyes,
How could she go astray?

When she did flee across the ocean deep,
the admiral followed west.
What else but sail to save a daughter's life,
and pray she still drew breath?

But there he found on the Western shoes,
Enemies 'pon the rise!
But when he faced those savage foes
His daughter stood aside.

Buried deep beneath the waves,
Betrayed by family
To his nation, with his last breath, cried,
"Beware the Daughter of the Seas."
3
varenne+12via Wowhead (opens the original comment in a new tab)

Use the boat to travel to Xibala.

/way 80.35 55.43 Boat

Xibala quest video: https://www.youtube.com/watch?v=eY4cDnBeeNk
This quest is a part of the Alliance War Campaign (gated behind the [faction=2159] reputation).
Zuldazar Foothold questchain of the Ready for War achievement.

ID
Quest
Questgiver
Zone
Video
22
Zuldazar Foothold
[npc=135612]
Wind's Redemption
https://youtu.be/VW7eo7M7I0M
23
Zuldazar Foothold
[npc=135612]
Wind's Redemption
https://youtu.be/pmGeA6Vb5Qo
24
Zuldazar Foothold
[npc=136197]
Zuldazar
https://youtu.be/ULoPmmDqTgA
25
Zuldazar Foothold
[npc=136195]
Zuldazar
https://youtu.be/08ndkWc0K1Y
26
Zuldazar Foothold
[npc=136192]
Zuldazar
https://youtu.be/Ai5873gMKm8
27
Zuldazar Foothold
[npc=136192]
Zuldazar
https://youtu.be/Cx42ffRGGfw
28
Zuldazar Foothold
[npc=136197]
Zuldazar
https://youtu.be/DCdjWIqwaHw
29
Zuldazar Foothold
[npc=136197]
Zuldazar
https://youtu.be/pKNPoY4MNTs
30<
Zuldazar Foothold
[npc=135620]
Zuldazar
https://youtu.be/eY4cDnBeeNk
31
Zuldazar Foothold
[npc=137401]
Zuldazar
https://youtu.be/X6K9L5kFm3Q
32
Zuldazar Foothold
[npc=137401]
Zuldazar
https://youtu.be/L65NBZ_fYlk
33
Zuldazar Foothold
[npc=137401]
Zuldazar
https://youtu.be/cJthQpm2to0
34
Zuldazar Foothold
[npc=135620]
Zuldazar
https://youtu.be/eIqEAKbOEfs
35
Zuldazar Foothold
[npc=135620]
Zuldazar
https://youtu.be/VJ38IrMUyVg


Id column is approximate quest № In storyline (Ready for War <= for more info)

Read all 16 on Wowhead ↗

Quest facts

LevelLevel 35-60
LocationZuldazar
CategoryAlliance War Campaign
Quest ID51418

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51418))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

{name}! How's things going over here? Oh. Wow. There's Horde soldiers everywhere. And Zandalari trolls. And hardly any machines at all. We should DEFINITELY head back to Xibala, with the dark iron dwarves. It's perfect for our foothold!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 3 mapped points
Zuldazar map showing where to go for XibalaTurn-inObjective areaObjective area

In-game waypoint: /way #862 40.8 70.8

Coordinates

  • Turn-inZuldazar 40.8, 70.8/way #862 40.8 70.8
  • Objective areaZuldazar 80.3, 55.4/way #862 80.3 55.4
  • Objective areaZuldazar 77.5, 55.2/way #862 77.5 55.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Zuldazar:

  • Xibala, ZuldazarAlliance · about 40 yards south
  • Veiled Grotto, ZuldazarAlliance · about 1,900 yards north
  • Mistvine Ledge, ZuldazarAlliance · about 2,400 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 3,500 yards east
  • Objective areaabout 3,200 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

Mole Machinations

Part 8 of 13.

The Dark Iron dwarves have set up camp in Zuldazar, near the Zandalari capital. They've discovered Azerite, and need your assistance securing the area.

Previous: That One's Mine · Next: Mole Machinations

  1. 1Zuldazar Foothold
  2. 2The Troll's Tale
  3. 3Granting a Reprieve
  4. 4Save Them All
  5. 5A Lack of Surplus
  6. 6Disarming the Cannons
  7. 7That One's Mine
  8. 8Xibala
  9. 9Mole Machinations
  10. 10Rocks of Ragnaros
  11. 11Fragment of the Firelands
  12. 12Champion: Kelsey Steelspark
  13. 13Return to Boralus

Also part of: Gaining a Foothold (part 17 of 55), Gaining a Foothold (part 19 of 52).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • That One's MineLevel 35-60

    Yer here to help? I donna have anything... Well, maybe I do. I know it's just a simple hammer. I know it's not special. But it's mine. That disgustin undead, Alan Hawkins, is taunting me wi'it. I promised Feorea I wouldna run off tae fight him, but ye made no such promises.

After this quest

Taken from the storyline's own step order.

  • Mole MachinationsLevel 35-60

    Seems the enemy's anticipated our moves. While we developed our refinin' techniques for Azerite, the goblins 'ave done the same. It wasn't five minutes after we established ourselves here that the Horde arrived to disrupt our progress.

The storyline at a glance

Mole Machinations has 13 steps, from Zuldazar Foothold to Return to Boralus.

Maps its steps are placed on (steps per map): Zuldazar (12), Tiragarde Sound (1).

Steps of this storyline count toward:

  • Ready for War Complete the war campaign in Kul Tiras and Zandalar.

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.