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Quest

The Abyssal Scepter

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
ThaneKrios42+29via Wowhead (opens the original comment in a new tab)

I've just ticked over to 14,045 rep in revered for my second character after finding that I had to grind for it, and now it's telling me to go pick up the quest. So my guess is that you'll need 14,000 rep for 7th Legion to unlock it! Hope this helps!

3
1865037+2via Wowhead (opens the original comment in a new tab)

I know some of these are gated behind a certain amount of 7th Legion rep, so maybe that's the problem. I came here with the same issue. My toon with exalted in all reps got it just fine; my secondary can't get it.

Read all 12 on Wowhead ↗

Quest facts

LevelLevel 50
LocationZuldazar, Boralus
CategoryAlliance War Campaign
Quest ID54171

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54171))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

The Lord Admiral has proposed our next move. It's something we don't think the Horde will expect, but it's dangerous: We're going to steal back the Abyssal Scepter. Your name came up as someone who could see it through, if you're willing to take the chance. Meet Lady Jaina at our base in Xibala. She'll have more information for you there.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 1 mapped point
Zuldazar map showing where to go for The Abyssal ScepterTurn-in

In-game waypoint: /way #862 40.6 70.7

Boralus Objective area no plotted point

Coordinates

  • Turn-inZuldazar 40.6, 70.7/way #862 40.6 70.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Zuldazar:

  • Xibala, ZuldazarAlliance · about 40 yards south
  • Veiled Grotto, ZuldazarAlliance · about 1,900 yards north
  • Mistvine Ledge, ZuldazarAlliance · about 2,400 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold34 silver
Experience1,700 XP

Storyline

The Treasury Heist

Part 1 of 3.

The Horde have stolen the Abyssal Scepter, an artifact capable of destroying the Kul Tiran fleets. The Alliance must retrieve it to have any hope of attacking Zuldazar.

Next: The Treasury Heist

  1. 1The Abyssal Scepter
  2. 2The Treasury Heist
  3. 3Mischief Managed

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • The Treasury HeistLevel 50

    The Abyssal Scepter is a powerful tidesage artifact and a serious threat to the fleet. The Horde stole it, but it is being held by the Zandalari in their treasury. The Storm's Wake has crafted a fake Scepter. Your first job is to obtain the real one without alerting suspicion.

The storyline at a glance

The Treasury Heist has 3 steps, from The Abyssal Scepter to Mischief Managed.

Maps its steps are placed on (steps per map): Zuldazar (2), Boralus (1).

Steps of this storyline count toward:

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.