I've just ticked over to 14,045 rep in revered for my second character after finding that I had to grind for it, and now it's telling me to go pick up the quest. So my guess is that you'll need 14,000 rep for 7th Legion to unlock it! Hope this helps!
Quest
The Abyssal Scepter
Quest facts and objectives from the current retail game data.
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This is the first quest for Mischief Managed, the 3rd part of the achievement Tides of Vengeance, which has a very short quest chain, listed below.
You will need 14/21k into Revered with [faction=2159] to unlock this quest.(Requirement removed in 8.2.5)1. The Abyssal Scepter
2. The Treasury Heist
3. Mischief Managed
I know some of these are gated behind a certain amount of 7th Legion rep, so maybe that's the problem. I came here with the same issue. My toon with exalted in all reps got it just fine; my secondary can't get it.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54171))
Requirements
Read from the Blizzard quest API.
Description
The Lord Admiral has proposed our next move. It's something we don't think the Horde will expect, but it's dangerous: We're going to steal back the Abyssal Scepter. Your name came up as someone who could see it through, if you're willing to take the chance. Meet Lady Jaina at our base in Xibala. She'll have more information for you there.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #862 40.6 70.7
Coordinates
- Turn-inZuldazar 40.6, 70.7
/way #862 40.6 70.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- The Void Elves Stand Ready same spot
- Find the Paper Trail same spot
- The Void Solution same spot
- Bilgewater Bonanza Go Boom same spot
- Champion: Kelsey Steelspark about 10 yards
- Rocks of Ragnaros about 20 yards
- Mole Machinations about 20 yards
- Fragment of the Firelands about 20 yards
- Xibala about 20 yards
- How to Sink a Zandalari Battleship about 20 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Zuldazar:
- Xibala, Zuldazar
- Veiled Grotto, Zuldazar
- Mistvine Ledge, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Treasury Heist
Part 1 of 3.
The Horde have stolen the Abyssal Scepter, an artifact capable of destroying the Kul Tiran fleets. The Alliance must retrieve it to have any hope of attacking Zuldazar.
Next: The Treasury Heist
- 1The Abyssal Scepter
- 2The Treasury Heist
- 3Mischief Managed
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- The Treasury Heist
The Abyssal Scepter is a powerful tidesage artifact and a serious threat to the fleet. The Horde stole it, but it is being held by the Zandalari in their treasury. The Storm's Wake has crafted a fake Scepter. Your first job is to obtain the real one without alerting suspicion.
The storyline at a glance
The Treasury Heist has 3 steps, from The Abyssal Scepter to Mischief Managed.
Maps its steps are placed on (steps per map): Zuldazar (2), Boralus (1).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.