Can't find Khadgar due to TWW story development... so can't turn in the quest.
Quest
The Council's Call
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47000))
Description
I'm sorry that I haven't kept your apprised of the situation. We needed more actionable information before bringing the matter before you. The Council of the Six has been investigating Legion threats outside of the Broken Shore. I believe this scroll to be the final piece of information we need. Meet me in Dalaran at the Violet Citadel. We will need the other members of the Council.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #627 28.5 48.2
Objective areaIn-game waypoint: /way #646 44.6 63.4
Coordinates
- Turn-inDalaran 28.5, 48.2
/way #627 28.5 48.2 - Objective areaBroken Shore 44.6, 63.4
/way #646 44.6 63.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- Magic Message same spot
- Asking a Favor same spot
- A Sign From The Sky same spot
- Uniting the Isles same spot
- Goddess Watch Over You same spot
- In the House of Light and Shadow same spot
- Khadgar's Discovery same spot
- The Nighthold same spot
- One Step Behind same spot
- The Gates Are Closed same spot
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Shackle's Den, Azsuna
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 1 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Typo -
I'm sorry that I haven't kept your apprised of the situation.
Storyline
The Council's Challenge
Part 2 of 4.
Previous: The Broken Shore: Investigating the Legion · Next: Away From Prying Eyes
- 1The Broken Shore: Investigating the Legion
- 2The Council's Call
- 3Away From Prying Eyes
- 4In Dire Need
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Broken Shore: Investigating the Legion
While we focus efforts on the Broken Shore, we must be careful to guard against other threats. We have been getting disturbing reports on the Legion starting or supporting indirect threats to Azeroth.
After this quest
Taken from the storyline's own step order.
- Away From Prying Eyes
Wars are not won solely with armies charging bravely across the battlefield, <class>t. Sometimes, it is the actions of individuals that matter most, fighting battles few ever hear about. That is why - <Khadgar furrows his brow slightly.> We should really discuss this somewhere a tad more private.
The storyline at a glance
The Council's Challenge has 4 steps, from The Broken Shore: Investigating the Legion to In Dire Need.
Maps its steps are placed on (steps per map): Dalaran (3), Broken Shore (1).
Other storylines on the Dalaran map
- Legion Alchemy
- Legion Tailoring
- Legion Leatherworking
- Legion Inscription
- Legion Blacksmithing
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.