And what about Wizzle and Synge? We just ditch them?
Quest
The Mad Magus
A World of Warcraft quest in Thousand Needles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
After finishing the ritual, a small event will ensue:
Tony Two-Tusk is now alive again after the ritual finishes.
Tony Two-Tusk yells: I LIVE!
Tony Two-Tusk yells: Thanks, mon. You've been true to your word, and I can respect that.
Tony Two-Tusk yells: I need to get back. I'm sure we'll cross paths again. Next time, I'll get to return the favor.
Tony Two-Tusk yells: Bye, hon. See you later tonight.
Tony Two-Tusk departs.
Ajamon Ghostcaller says: No you won't, Tony. Go away, I'm busy summoning up a date for later!
It seems as of patch 6.2 the cutscene is bugged and doesn't play. Wasn't just me experiencing this, found also this thread about it on the forums: http://eu.battle.net/wow/en/forum/topic/17288709782?page=1
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25704))
What to do
Description
There's only one ting left dat we can do. Ya gotta slay someone with the big mojo in Tony's presence. No, not me! Ol' Magus Tirth went crazy when he tried ta stop the waters rushin' in at the Cataclysm. Now he be hauntin' the area just south of the Holdfast. Take dis soul stick an' use it on his corpse, mon. Then bring Tony back an' we be gettin' him back in his body. Ya can use me spirit portal ta get down there an' back.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #64 96.8 72.5
Coordinates
- Turn-inThousand Needles 96.8, 72.5
/way #64 96.8 72.5 - Objective areaThousand Needles 84.3, 91.6
/way #64 84.3 91.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Thousand Needles map
- The Power of Thousands about 2,540 yards
- The Crone's Wrath about 2,880 yards
- Snakes and Stones about 2,880 yards
- Breaking Chains about 2,880 yards
- Battle Pet Tamers: Kalimdor about 3,080 yards
Quests whose map markers the client places closest to this one on Thousand Needles, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Thousand Needles:
- Fizzle & Pozzik's Speedbarge, Thousand Needles
- Gadgetzan, Tanaris
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Other quests on the Thousand Needles map
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
“Ouch. Good for generating aggro.”
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Thousand Needles
Part 32 of 107.
Previous: Carcass Collection · Next: Negotiations
- 27Two-Tusk Takedown
- 28Two-Tusk Takedown
- 29Haunted
- 30With a Little Help...
- 31Carcass Collection
- 32The Mad Magus
- 33Negotiations
- 34Negotiations
- 35Get Zherin!
- 36Get Koalbeard!
- 37The Ancient Brazier
- 38Fool's Gold
Showing steps 27 to 38 of 107.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Carcass Collection
These organs be a good start, mon, but we still be needin' lotsa other tings. Normally, we'd be gettin' stuff from family now, but dats only me and my sistah's boy, and Tony ain't worth it! So, we be substitutin' some stuff. Lotsa carcasses, in fact!
After this quest
Taken from the storyline's own step order.
- Negotiations
<name>, great job defending the Speedbarge! I've got something else that I need you to help out with. I've sent Crazzle Sprysprocket and Kravel Koalbeard northeast to negotiate with the centaur survivors. Their Splithoof Heights is dripping with oil!
The storyline at a glance
Thousand Needles has 107 steps, from The Grimtotem are Coming to Spread the Word.
Maps its steps are placed on (steps per map): Thousand Needles (106), Feralas (1).
Steps of this storyline count toward:
Other storylines on the Thousand Needles map
- The Elemental Lords IV
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.