On'hiea takes a bit to spawn. If you go to the quest area on your minimap and don't see anything. Give it about 2 minutes and the quest mob will spawn.
Quest
The Madness Roots Deep
A World of Warcraft quest in Harandar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I thought we had to fight the beast in front of Orweyna, Amarakk, and myself, the one we are looking at - but no, On'hiea is actually under a different waterfall, a bit to the West.
In their defense, there was a quest indicator on the minimap where you're supposed to go and I didn't pay attention. But having that giant add right there is a bit misleading - especially since Orweyna and Amarakk are just staring it down.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86858))
What to do
Description
I found you while I was in the middle of one of my duties. Someone has spent too long within the rift and has fallen prey to the call of the goddess. I must rescue him and send him back to where he belongs. Help me with this task, and I will help you.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2413 61.1 57.3
Coordinates
- Turn-inHarandar 61.1, 57.3
/way #2413 61.1 57.3 - Objective areaHarandar 59.9, 57.5
/way #2413 59.9 57.5 - Objective areaHarandar 61.8, 56.2
/way #2413 61.8 56.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Harandar map
- The Final Rite about 150 yards
- Meeting My Mentor about 250 yards
- From This Point Forward about 250 yards
- Once More Into the Rift about 250 yards
- Shrouded by Aln'hara about 250 yards
- Ritual Reinforcement about 250 yards
- The Path Will Reveal Itself about 290 yards
- Doing Is Becoming about 290 yards
- As Her Voice Goes Silent about 290 yards
- Haranir Never Say Die! about 460 yards
Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Harandar:
- The Den, Harandar
- Har'athir, Harandar
- Har'kuai, Harandar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Call of the Goddess
Part 7 of 21.
Hagar believes that the solution lies in the Rift of Aln... the one place that is forbidden to Haranir.
Previous: Descent into the Rift · Next: Grinding Out a Solution
- 2The Hunter Awaits
- 3The Foundation of Aln
- 4Consequences of Our Duty
- 5Dampening the Call
- 6Descent into the Rift
- 7The Madness Roots Deep
- 8Grinding Out a Solution
- 9Before They Grow
- 10Herding Manifestations
- 11The Greater They Aln
- 12In Search of the Problem
- 13The Missing Rootwarden
Showing steps 2 to 13 of 21.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Descent into the Rift
With this, I will be able to venture down into the Rift of Aln. I will not have long, so we should not dawdle. Let us find Amarakk and gain his help.
After this quest
Taken from the storyline's own step order.
- Grinding Out a Solution
I have been pondering what Hagar could have meant from the moment Orweyna mentioned an answer to your problems. There are no mystical fountains--no weapons. Everything in the rift is created from the same source: Alndust, the distillation of the influence of the goddess.
The storyline at a glance
Call of the Goddess has 21 steps, from Watch the Den to Culling the Light.
Maps its steps are placed on (steps per map): Harandar (21).
Steps of this storyline count toward:
Other storylines on the Harandar map
- Of Caves and Cradles
- The Grudge Pit
- The Empty Cradle
- Trials of the Shul'ka
- Legends Relics
- Legends of the Haranir
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.