Skip to content
Advertisement
Quest Log

The Machine Speakeasy

The Machine Speakeasy is a quest for level 70-73 in Isle of Dorn. It is step 11 of 16 in the Merrix and Steelvein storyline. The quest's turn-in marker is in Isle of Dorn at 52.7, 41.6. It rewards 11,900 experience and money.

Description

Machine Speakers are odd and secretive units, some prone to paranoia.

Even so, the grievance they have against Steelvein must be smoothed over.

As you have seen in the Forgegrounds, their quarrel with a single smuggler has put the entire city at risk. As Councilward, I will not stand for it.

Let us go talk to Ardgrin's employee, Obstorn, and see if he can deliver a diplomatic message to his overseer in the Deeps.

I will meet you in the tunnels.

Rewards

You will receive:

Money56 gold18 silver
Experience11,900 XP
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

Read all 21 on Wowhead ↗

Advertisement
Rewards in detail
TypeRewardAmount
ExperienceXP11,900
MoneyGold56g 18s
Where it comes from
Turn-in mapIsle of DornTurn-in marker at 52.7, 41.6, 5 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Isle of Dorn Quest turn-in 5 mapped points
Isle of Dorn map showing where to go for The Machine SpeakeasyTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2248 52.7 41.6

Coordinates

  • Turn-inIsle of Dorn 52.7, 41.6/way #2248 52.7 41.6
  • Objective areaIsle of Dorn 52.9, 42.3/way #2248 52.9 42.3
  • Objective areaIsle of Dorn 52.3, 40.4/way #2248 52.3 40.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Isle of Dorn map

Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Isle of Dorn:

  • Dornogal, Isle of DornAlliance and Horde · about 410 yards south-west
  • Rambleshire, Isle of DornAlliance and Horde · about 930 yards north-east
  • Durgaz Cabin, Isle of DornAlliance and Horde · about 1,300 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards south
  • Objective areaabout 40 yards south
  • Objective areaabout 80 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Merrix and Steelvein

Part 11 of 16.

Previous: Opals and Runes · Next: Sedition

  1. 5Report to the Councilward
  2. 6The Councilward's Summons
  3. 7Dornogal's Benefactor
  4. 8Security Through Trade
  5. 9The Market Reeve of the Forgegrounds
  6. 10Opals and Runes
  7. 11The Machine Speakeasy
  8. 12Sedition
  9. 13Damage Mitigation
  10. 14Dispelling Rumors
  11. 15Forcing My Hand
  12. 16Bad Business

Showing steps 5 to 16 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Opals and RunesIsle of Dorn · Level 70-73

    You have certainly made my disaster of a day far less stressful, <name>. For that, you have the thanks of the entire Forgegrounds and those who keep it running. <Vokgret winks as she gives you a knowing smile.> Bevrusi was right to send you to me. Do tell her not to be a stranger now.

After this quest

Taken from the storyline's own step order.

  • SeditionIsle of Dorn · Level 70-73

    <The poster reads:> MERRIX is CORRUPT! STEELVEIN is WEAK! They cannot protect the earthen! They do not care about them! They spit upon the Edicts! Merrix was BRIBED to reopen Steelvein's smuggling operation! Steelvein HIDES behind Merrix's authority! They are taking from YOUR pockets to line THEIRS!

The storyline at a glance

Merrix and Steelvein has 16 steps, from How Scandalous! to Bad Business.

Maps its steps are placed on (steps per map): Isle of Dorn (15), The Ringing Deeps (1).

Steps of this storyline count toward:

Other storylines on the Isle of Dorn map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Isle of Dorn

See all 305 quests in Isle of Dorn
Downloads