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Quest

The Maelstrom Pillar: Air

A World of Warcraft quest in The Maelstrom. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-45
CategoryShaman Campaign
Quest ID42996

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42996))

Requirements

ClassShaman

Read from the Blizzard quest API.

Description

Elementalist Janai was looking for you earlier, Farseer. It appears that her study of the Maelstrom Pillar has been most enlightening. If you have a moment, you should go and meet with her to discuss her progress.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Maelstrom Quest turn-in 2 mapped points
The Maelstrom map showing where to go for The Maelstrom Pillar: AirTurn-inObjective area

In-game waypoint: /way #726 29.5 77.8

Coordinates

  • Turn-inThe Maelstrom 29.5, 77.8/way #726 29.5 77.8
  • Objective areaThe Maelstrom 33.7, 60.7/way #726 33.7 60.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Maelstrom map

Quests whose map markers the client places closest to this one on The Maelstrom, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 130 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP

Storyline

The Elemental Lords II

Part 1 of 15.

Next: Mistral Essence

  1. 1The Maelstrom Pillar: Air
  2. 2Mistral Essence
  3. 3Eye of Azshara: The Scepter of Storms
  4. 4Enemies of Air
  5. 5Champion: Nobundo
  6. 6Champion: Celestos
  7. 7Mission: Investigating Deepholm
  8. 8The Great Stonemother
  9. 9The Return of Twilight
  10. 10Destroying the Cult
  11. 11The Master's Plan
  12. 12Unleashing the Elements
  13. 13Held Captive!
  14. 14The Twilight Master
  15. 15A Promise of Earth

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Mistral EssenceLevel 10-45

    To restore the Maelstrom Pillar, we will need to infuse it with the essence of air. A large quantity of Mistral Essence will be required to do this. Mistral Essence can be found on many of the elementals in Vortex Pinnacle.

The storyline at a glance

The Elemental Lords II has 15 steps, from The Maelstrom Pillar: Air to A Promise of Earth.

Maps its steps are placed on (steps per map): The Maelstrom (7), Deepholm (7), The Maelstrom (1).

Steps of this storyline count toward:

Other storylines on The Maelstrom map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.