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Quest

From Darkness, Light

A World of Warcraft quest in Isle of Quel'Danas. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
vyndrian+46via Wowhead (opens the original comment in a new tab)

After completing this quest, if you walk into the waters of the Dawnwell, you'll be teleported back to Silvermoon City. When you return, the phase will be changed, and all the elven dignitaries will have left. This means you'll miss out on the 'Stay Awhile and Listen' off to the side between Rommath and Umbric, like I did. Don't be like me.

I suppose I must now wait for the inevitable WoWhead front page article about that missed conversation.

2
Charon+34via Wowhead (opens the original comment in a new tab)

There are some "Stay a while and listen moments"

Arator and Liadrin
Arator: With all that has happened, we haven't had much time to talk.
Liadrin: What's on your mind?
Arator: When the attacks first started, you went to the Sunwell and prayed for a miracle. Heroes from all over the world appeared in a flash of light just in time to save the city.
Arator: I don't understand how it happened.
Liadrin: I've never experienced anything like it before. In my desperation, I swear i could hear a gentle voice... "Don't be afraid," it said. "I am with you."
Liadrin: And there was... music. Like a song ringing in my heart.
Arator: Like the Radiant Song?
Arator: Could the voice you heard have been the Worldsoul we've heard about? Could it have reached out through the Light?
Liadrin: I truly do not know. Whatever it was, it saved us. I believe we will hear it again when we need it most.

Faerin Lothar, Andin, and Velen
Faerin: So, Anduin, why do you keep stealing glances at the esteemed Prophet Velen?
Anduin: He... was my mentor. He taught me so much about the Light.
Faerin: Oh, excellent! Then you can introduce us.
Anduin: Wait--! Velen. This is Faerin Lothar of the Hallowfall Arathi. I'm sure she's... overflowing with questions.
Velan: It is an honor, young Lothar. I, too, have questions. I hear tales of a large crystal of Light and Shadow?
Velan: We shall find time to speak at length. But first, Anduin. How does the Light feel to you now?
Anduin: Earlier, near the Sunwell, it was... overwhelming. I couldn't hear myself think. I understand how so many lost themselves in it.
Anduin: But now... it's gentle. The pleasant hum in the back of my mind I remember from my youth.
Faerin: It is wonderful you feel the Light so near once more, Anduin.
Velan: Indeed. So then, my dear pupil, why have you been avoiding me?
Anduin: This... I'm sorry, Velen. This is not the future you saw for me.
Anduin: I was broken. I'm putting the pieces back together, but they fit differently now. Some parts are just... gone.
Anduin: The Light called upon me, yes, but I'm still no great king. No true hero. I still can't even bring myself to abdicate the throne I don't deserve.
Velan: Ah, Anduin. You are young. There are many futures yet ahead of you.
Velan: But I will tell you this: in none of my visions did you remain idle for long.

Rommath and Umbric
Rommath: This new Dawnwell is a fitting tribute to our unity. Though, learning to live without the Sunwell's power may take some getting used to.
Umbric: Perhaps. Far more concerning to me is the Darkwell...
Rommath: It's no longer a threat to any--
Umbric: They were moving down through it, Rommath. You saw. Thousands upon thousands of void monstrosities... all headed deep underground.
Rommath: I... saw. What could Xal'atath be seeking at the heart of the world?
Umbric: Whatever it is, she used us to get to it.
Umbric: I fear her true invasion... is only just beginning.

3
MMOSimca+23via Wowhead (opens the original comment in a new tab)

As of today, this quest seems broken. Lady Liadrin doesn't appear to turn-in the quest.

Tried relogging and abandoning, flying back to Silvermoon to check around for her and flying back to the well afterwards - none of that works.

Maybe it has something to do with the new questline added today, but I have no idea for sure. There were 2 other players just idling in the area, including a gnome spamming question emotes at me, so I assume I'm not alone in having this issue.

Read all 29 on Wowhead ↗

Quest facts

LevelLevel 90
CategoryMidnight
Quest ID90867

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90867))

What to do

StorylineDawn of a New Well, step 6 of 6
Rewards102g 48s, 20,550 XP

Description

We will not let the Sunwell be corrupted again. This Darkwell must change, but it must change to something that we are no longer bound to with such dependency. We do not need this well to be the bait for so many other world-corrupting forces. No, today we heal the Darkwell, and make it something new. Let me know when you are ready.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Isle of Quel'Danas Quest turn-in 3 mapped points
Isle of Quel'Danas map showing where to go for From Darkness, LightTurn-inObjective areaObjective area

In-game waypoint: /way #2424 52.6 45.9

Coordinates

  • Turn-inIsle of Quel'Danas 52.6, 45.9/way #2424 52.6 45.9
  • Objective areaIsle of Quel'Danas 52.6, 46.1/way #2424 52.6 46.1
  • Objective areaIsle of Quel'Danas 52.6, 51.9/way #2424 52.6 51.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Isle of Quel'Danas map

Quests whose map markers the client places closest to this one on Isle of Quel'Danas, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Isle of Quel'Danas:

  • Terrace of the Sun, Isle of Quel'DanasAlliance and Horde · about 310 yards north-east
  • The Royal Exchange, Silvermoon CityHorde · about 2,500 yards south
  • Sanctum of Light, Silvermoon CityAlliance and Horde · about 2,500 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 130 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money102 gold48 silver
Experience20,550 XP

Storyline

Dawn of a New Well

Part 6 of 6.

Combine the power of the elves to heal the Darkwell.

Previous: In Times of Need

  1. 1A Path Forward
  2. 2Reluctant Hand
  3. 3The Silversun Compact
  4. 4Those Left Behind
  5. 5In Times of Need
  6. 6From Darkness, Light

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • In Times of NeedLevel 90

    The last of the other elven leaders have returned with powers from their homeland that will help us in cleansing the Darkwell. While the Voidstorm no longer barrages the Darkwell, it still needs healing. Please meet with the other leaders and let them know we are ready for them.

Also counted by The War of Light and Shadow

Its criteria name 6 quests; others include:

The storyline at a glance

Dawn of a New Well has 6 steps, from A Path Forward to From Darkness, Light.

Maps its steps are placed on (steps per map): Silvermoon City (3), Isle of Quel'Danas (3).

Other storylines on the Isle of Quel'Danas map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.