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Quest

The Totem of Kar'dash

A World of Warcraft quest in Nagrand. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
19634+19via Wowhead (opens the original comment in a new tab)

Just as a note, this guy attacks alliance (as well as anything else that would be red to you). During my trip he attacked a rogue, who vanished, and a paladin that I ended up having to kill. If you're on a pvp server you may want to make sure there isnt a large group of alliance on the road out or else you'll be up for a hefty amount of pvp.

Otherwise, a straight forward quest. Solo'ed as a 69 druid in bear form the entire time. Just be ready for a fight as soon as you accept the quest.

Read all 86 on Wowhead ↗

Quest facts

LevelLevel 15-30
Quest ID9868

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9868))

Requirements

FactionHorde only
ReputationThe Mag'har: Neutral or higher

Read from the Blizzard quest API.

What to do

StorylineNagrand, step 36 of 94
Rewards5,150 XP

Description

Thank you, stranger. They would have surely killed me had it not been for you. I was kidnapped by these Murkbloods 3 nights ago during a nighttime raid on Garadar. What I have since uncovered may very well shake the foundation of the Outland: these savages seek to recover the totem of Kar'dash! We cannot allow the totem to fall into the hands of the Murkbloods! You must help me escape. And stranger, if I do not make it back to Garadar, you must tell Garrosh what happened here...

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nagrand Quest turn-in 3 mapped points
Nagrand map showing where to go for The Totem of Kar'dashTurn-inObjective areaObjective area

In-game waypoint: /way #107 55.4 37.6

Coordinates

  • Turn-inNagrand 55.4, 37.6/way #107 55.4 37.6
  • Objective areaNagrand 31.6, 39.2/way #107 31.6 39.2
  • Objective areaNagrand 31.3, 44.1/way #107 31.3 44.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nagrand map

Quests whose map markers the client places closest to this one on Nagrand, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Nagrand:

  • Garadar, NagrandHorde · about 130 yards north-east
  • Zabra'jin, ZangarmarshHorde · about 1,700 yards north
  • Shattrath, Terokkar ForestAlliance and Horde · about 2,000 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 1,300 yards west
  • Objective areaabout 1,400 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience5,150 XP
ReputationThe Mag'har +350

Reward details

Reputation: The Mag'har +350

This reclusive group of brown-skinned orcs has escaped any form of demonic corruption. They have retained their traditional way of life in the face of great changes in Outland.

Reputation group: The Burning Crusade.

Other quests in Nagrand that reward The Mag'har reputation: Vile Idolatry (+250), The Missing War Party (+25), Once Were Warriors (+250), He Will Walk The Earth... (+75), Murkblood Leaders... (+250), The Throne of the Elements (+25).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Nagrand

Part 36 of 94.

Previous: He Will Walk The Earth... · Next: Armaments for Deception

  1. 31Vile Idolatry
  2. 32The Missing War Party
  3. 33Murkblood Leaders...
  4. 34Once Were Warriors
  5. 35He Will Walk The Earth...
  6. 36The Totem of Kar'dash
  7. 37Armaments for Deception
  8. 38Ruthless Cunning
  9. 39Body of Evidence
  10. 40Returning the Favor
  11. 41Survey the Land
  12. 42Buying Time

Showing steps 31 to 42 of 94.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • He Will Walk The Earth...Nagrand · Level 15-30

    Will you do me one last honor, <name>? I do not wish to return to Garadar. I believe that my destiny lies elsewhere - that I will serve a greater purpose someday. Please, return to Farseer Corhuk and tell him that I will not be returning. That I cannot return. I must walk the earth...

After this quest

Taken from the storyline's own step order.

  • Armaments for DeceptionNagrand · Level 15-30

    You will need to steal Kil'sorrow armaments from Kil'sorrow Fortress if my plan is to work. Search the fortress for crates of Kil'sorrow armaments. Bring whatever you can find to me. Kil'sorrow Fortress is located directly south and a little to the west of the Burning Blade Ruins.

Quests that require this one

Other quests with this name

This one: Horde only · Nagrand · Level 15-30.

Also counted by Nagrand Slam

Its criteria name 13 quests; others include:

The storyline at a glance

Nagrand has 94 steps, from Do My Eyes Deceive Me to There Is No Hope.

Maps its steps are placed on (steps per map): Nagrand (87), Terokkar Forest (4), Shattrath City (2), Auchenai Crypts (1).

Steps of this storyline count toward:

Other storylines on the Nagrand map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.

  • Nagrand Slam: its criteria name 13 quests, this one included.