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Quest

Survey the Land

A World of Warcraft quest in Nagrand. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
14013+154via Wowhead (opens the original comment in a new tab)

I have no idea, why the questlog say, it's recommended for 3 players. Maybe, because you can't solo the following quest(s), bur this one is easy. You just have to sit on the dragon and lean back. After a while, you land back at Altruis and the quest is solved.

If you were on a mount, when you took the quest, you can't complete it. Just remove it from your log and get it again, standing on your feet.

Read all 67 on Wowhead ↗

Quest facts

LevelLevel 15-30
Quest ID9991

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9991))

What to do

StorylineNagrand, step 41 of 94
Rewards1,050 XP

Description

To be my eyes will require some diligence on your part. Nethrandamus will take you through the Legion camps, but you must catalog everything that you see. Even the smallest detail that you may think to be inconsequential could be useful for our purposes. Primarily, I want you to note what structures are in the camps and what comprises the camps' defenses. Nethrandamus is ready when you are, {name}. Do not be afraid, he will keep you safe from harm.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nagrand Quest turn-in 2 mapped points
Nagrand map showing where to go for Survey the LandTurn-inObjective area

In-game waypoint: /way #107 27.3 43.1

Coordinates

  • Turn-inNagrand 27.3, 43.1/way #107 27.3 43.1
  • Objective areaNagrand 27.8, 42.9/way #107 27.8 42.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nagrand map

Quests whose map markers the client places closest to this one on Nagrand, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Nagrand:

  • Garadar, NagrandHorde · about 1,700 yards east
  • Telaar, NagrandAlliance · about 1,900 yards south-east
  • Zabra'jin, ZangarmarshHorde · about 2,000 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience1,050 XP

Storyline

Nagrand

Part 41 of 94.

Previous: Returning the Favor · Next: Buying Time

  1. 36The Totem of Kar'dash
  2. 37Armaments for Deception
  3. 38Ruthless Cunning
  4. 39Body of Evidence
  5. 40Returning the Favor
  6. 41Survey the Land
  7. 42Buying Time
  8. 43The Master Planner
  9. 44Patience and Understanding
  10. 45Crackin' Some Skulls
  11. 46It's Just That Easy?
  12. 47Forge Camp: Annihilated

Showing steps 36 to 47 of 94.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Returning the FavorNagrand · Level 15-30

    Now you must plant the seed of war in the fat, useless heads of the Warmaul. To the northwest, near the mountains, you will find the Laughing Skull Ruins. <Lantresor points into the crate of armaments you brought him.> Do you recognize those banners? They are Kil'sorrow banners.

After this quest

Taken from the storyline's own step order.

  • Buying TimeNagrand · Level 15-30

    As long as the transporters stand, nothing we do to the forge camps will have any permanence. We must find a way to destroy the Legion structures. I need time to devise a plan of attack.

The storyline at a glance

Nagrand has 94 steps, from Do My Eyes Deceive Me to There Is No Hope.

Maps its steps are placed on (steps per map): Nagrand (87), Terokkar Forest (4), Shattrath City (2), Auchenai Crypts (1).

Steps of this storyline count toward:

Other storylines on the Nagrand map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.