go scour the roads of Nagrand until you find three Murkbloods riding around on elekks. Kill them and get the Murkblood Invasion Plans. That will start the quest Murkblood Invaders and lead you to its followup, Ortor My Old Friend
Quest
Ortor My Old Friend...
A World of Warcraft quest in Nagrand. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Located 31, 42. He is inside the main hut of the village with 2 guards beside him and a bunch of shaman surrounding the outside walls
He has quite a long spawn time, at least 10 min.
If you're looking to complete the zone achievement, know that you also need 'The Totem of Kar'dash' for 'The Murkblood' part of it. It's easy to overlook. In a hut in the village (found mine at 33,42) there is a kurenai captive with two brutes. Kill the brutes, and he'll offer you an escort quest. If this is the last one you need, you'll get the achievement as soon as he's safe. You don't even need to turn in the quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9873))
Requirements
Read from the Blizzard quest API.
What to do
Description
These invasion plans were written by someone I once knew. Ortor of Murkblood, once a noble Broken, versed in the way of the elements, now a muck addled yes-man of Musel'ek the bog lord. The plans state that they have taken over an orc village northwest of here known as Sunspring. Travel to Sunspring Post and rid the world of Ortor of Murkblood. What you do, you do for the good of us all...
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #107 55.5 68.7
Coordinates
- Turn-inNagrand 55.5, 68.7
/way #107 55.5 68.7 - Objective areaNagrand 30.8, 42.3
/way #107 30.8 42.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nagrand map
- Hero's Call: Nagrand! about 90 yards
- Honor the Flame about 320 yards
- Desecrate this Fire! about 1,300 yards
- Outbound for Outland about 1,360 yards
- Comfort Stones about 1,360 yards
- Zangarmoss about 1,360 yards
- Sneks and Things about 1,360 yards
- Snakes on a Plane about 1,360 yards
- Altruis about 1,820 yards
- Against the Legion about 1,820 yards
Quests whose map markers the client places closest to this one on Nagrand, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Nagrand:
- Telaar, Nagrand
- Shattrath, Terokkar Forest
- Telredor, Zangarmarsh
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 19 comments
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Kurenai +250
Draenei for "redeemed." These Broken have escaped the grasp of their various slavers in Outland and have made their home in Nagrand. It is there that they seek to rediscover their destiny.
Reputation group: The Burning Crusade.
Other quests in Nagrand that reward Kurenai reputation: The Throne of the Elements (+25), Murkblood Invaders (+250), Stopping the Spread (+250), Solving the Problem (+250), The Totem of Kar'dash (+350), Do My Eyes Deceive Me (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Nagrand
Part 10 of 94.
Previous: Murkblood Invaders · Next: The Totem of Kar'dash
- 5The Twin Clefts of Nagrand
- 6Diplomatic Measures
- 7Solving the Problem
- 8Stopping the Spread
- 9Murkblood Invaders
- 10Ortor My Old Friend...
- 11The Totem of Kar'dash
- 12HELP!
- 13Corki's Gone Missing Again!
- 14Message to Telaar
- 15Corki's Ransom
- 16Cho'war the Pillager
Showing steps 5 to 16 of 94.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Murkblood Invaders
The parchment holds a crudely painted map of Nagrand. There is a big red 'X' where Telaar would be on the map. It would seem that these savages are planning an attack on the city. Take the Murkblood invasion plans to Arechron in Telaar.
After this quest
Taken from the storyline's own step order.
- The Totem of Kar'dash
I would have been killed had you not come along, stranger. They have already murdered so many Kurenai in their search for a lost relic. What they seek is the totem of Kar'dash. Why they think that we would know anything about this totem, I cannot understand.
Also counted by Nagrand Slam
Its criteria name 13 quests; others include:
- The Spirit Polluted
- The Ultimate Bloodsport
- Gurok the Usurper
- Murkblood Corrupters
- The Totem of Kar'dash
- Gava'xi
- Matters of Security
- Message to Telaar
The storyline at a glance
Nagrand has 94 steps, from Do My Eyes Deceive Me to There Is No Hope.
Maps its steps are placed on (steps per map): Nagrand (87), Terokkar Forest (4), Shattrath City (2), Auchenai Crypts (1).
Steps of this storyline count toward:
- Nagrand Slam
- The First Rule of Ring of Blood is You Don't Talk About Ring of Blood
- Of Blood and Anguish
Other storylines on the Nagrand map
- Shadowmoon Valley
- Sneks for K'aresh
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Nagrand Slam: its criteria name 13 quests, this one included.