There is a small group of guys that walk the path that your have to kill. That starts the quest :)
Quest
Murkblood Invaders
A World of Warcraft quest in Nagrand. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
A couple of comments about Murkblood Invaders who walk "the path", as though there's only one path in Nagrand, lol. They aren't referring to any of the paths inside Sunspring Post.
There are at least two packs of these mobs: one pats the path coming in from western Zangarmarsh to Garadar; a second pack pats back and forth past Aeris Landing.
The plans appear to be a 100% drop.
Unfortunately You have to be neutral with them 1st before you can hand in the map
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9871))
Requirements
Read from the Blizzard quest API.
What to do
Description
The parchment holds a crudely painted map of Nagrand. There is a big red 'X' where Telaar would be on the map. It would seem that these savages are planning an attack on the city. Take the Murkblood invasion plans to Arechron in Telaar.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #107 55.5 68.7
Coordinates
- Turn-inNagrand 55.5, 68.7
/way #107 55.5 68.7 - Objective area (centre of the marked area)Nagrand 28.4, 53.3
/way #107 28.4 53.3 - Objective area (centre of the marked area)Nagrand 34.3, 21.5
/way #107 34.3 21.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nagrand map
- Hero's Call: Nagrand! about 90 yards
- Honor the Flame about 320 yards
- Desecrate this Fire! about 1,300 yards
- Outbound for Outland about 1,360 yards
- Comfort Stones about 1,360 yards
- Zangarmoss about 1,360 yards
- Sneks and Things about 1,360 yards
- Snakes on a Plane about 1,360 yards
- Altruis about 1,820 yards
- Against the Legion about 1,820 yards
Quests whose map markers the client places closest to this one on Nagrand, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Nagrand:
- Telaar, Nagrand
- Shattrath, Terokkar Forest
- Telredor, Zangarmarsh
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Kurenai +250
Draenei for "redeemed." These Broken have escaped the grasp of their various slavers in Outland and have made their home in Nagrand. It is there that they seek to rediscover their destiny.
Reputation group: The Burning Crusade.
Other quests in Nagrand that reward Kurenai reputation: The Throne of the Elements (+25), Ortor My Old Friend... (+250), Stopping the Spread (+250), Solving the Problem (+250), The Totem of Kar'dash (+350), Do My Eyes Deceive Me (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Nagrand
Part 9 of 94.
Previous: Stopping the Spread · Next: Ortor My Old Friend...
- 4The Ruins of Burning Blade
- 5The Twin Clefts of Nagrand
- 6Diplomatic Measures
- 7Solving the Problem
- 8Stopping the Spread
- 9Murkblood Invaders
- 10Ortor My Old Friend...
- 11The Totem of Kar'dash
- 12HELP!
- 13Corki's Gone Missing Again!
- 14Message to Telaar
- 15Corki's Ransom
Showing steps 4 to 15 of 94.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Stopping the Spread
I have just gotten word of a catastrophe of epic proportions, <name>. The foul Murkblood have sacked the orc village of Sunspring Post, northwest of here, and murdered its residents. To make matters worse, they have begun dumping the bodies into Sunspring Lake.
After this quest
Taken from the storyline's own step order.
- Ortor My Old Friend...
These invasion plans were written by someone I once knew. Ortor of Murkblood, once a noble Broken, versed in the way of the elements, now a muck addled yes-man of Musel'ek the bog lord. The plans state that they have taken over an orc village northwest of here known as Sunspring.
Other quests with this name
This one: Alliance only · Nagrand · Level 15-30.
The storyline at a glance
Nagrand has 94 steps, from Do My Eyes Deceive Me to There Is No Hope.
Maps its steps are placed on (steps per map): Nagrand (87), Terokkar Forest (4), Shattrath City (2), Auchenai Crypts (1).
Steps of this storyline count toward:
Other storylines on the Nagrand map
- Shadowmoon Valley
- Sneks for K'aresh
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.