For anyone like me porting into a closed off room with nothing visibly, reachably clickable and no other apparent means of escape: There should be a floating "Anima Hoard" object beyond one of the gates. Walk up to it and the sword will float through the bars to some lever or something and drop the gate.
Quest
Torghast, Tower of the Damned
A World of Warcraft quest in The Maw. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
(EDIT: It works again after the build on 10/28. Thanks all!)
Appears to be totally broken on the latest beta build. Can't even enter torghast. Saw a few other players by the portal unable to enter. Abandoning/restarting game doesn't help. Filed a bug on it but just reporting here in case anyone else is in this state.
To complete this quest you need to recover Renathal's Allies from Torghast, Tower of the Damned.
Travel to 31.00 13.15 to enter Torgast. Its a scenario for a single character and during the quest you see only the start.
All you need to do is simple moving through the random generated floors until you locate The Chamber of Power (Floor 3).
You literally can pick any anima powers as its pretty easy to pass these floors.TomTom coordinates:
/way 31.00 13.15 Entrance to TorgastTorghast, Tower of the Damned - https://youtu.be/AYfBpUr1bWs?t=261
There is a table covered under the spoiler, you can check you progress through [storyline=1005] quest storyline.
.Spoiler
[storyline=1005] quest storyline / The Master of Revendreth*OrderQuest TitleVideo Time Link
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57693))
What to do
Description
My allies were taken into the Tower of the Damned, and so we must follow. I do not think we must venture deep into those halls, which is good as I do not believe either of us is in shape for a fight like that. Come, let us find our way to one of the most dangerous towers in all of existence.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaIn-game waypoint: /way #1960 31.3 12.8
Coordinates
- Objective areaThe Maw 31.3, 12.8
/way #1960 31.3 12.8 - Objective areaThe Maw 34.6, 18.6
/way #1960 34.6 18.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Sinfall map
- How to Wear Seven Medallions about 80 yards
- Storm the Maw about 110 yards
- Anima Salvage about 110 yards
- Souls for Sinfall about 110 yards
- The Souls Plight about 110 yards
- Enough Vengeance For One Day about 120 yards
- The Prince's New Crown about 120 yards
- The Court of Harvesters about 120 yards
- A Call to Ardenweald about 120 yards
- A Call to Bastion about 120 yards
Quests whose map markers the client places closest to this one on Sinfall, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Sinfall:
- Sinfall, Revendreth
- Sanctuary of the Mad, Revendreth
- Dominance Keep, Revendreth
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Prince Renathal
Part 5 of 6.
Previous: A Royal Key · Next: Refuge of Revendreth
- 1In the Ruin of Rebellion
- 2Prince Renathal
- 3Cages For All Occasions
- 4A Royal Key
- 5Torghast, Tower of the Damned
- 6Refuge of Revendreth
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Royal Key
I am not about to question whatever twist of fate led you to me. Your timing could not be better. This cage was custom built to contain me. There is one key, and of course it is on the armor of that large brute over there. Vanquish him and take the key.
After this quest
Taken from the storyline's own step order.
- Refuge of Revendreth
Sinfall is more than a ruin. It was once a place of dark magic and experimentation. When the Light retaliated and scorched the Ember Ward, the walls of this place stood. It is fortified, supplied, and filled with secrets. A perfect staging ground for our upcoming conflict.
The storyline at a glance
Prince Renathal has 6 steps, from In the Ruin of Rebellion to Refuge of Revendreth.
Maps its steps are placed on (steps per map): Sinfall (3), The Maw (3).
Steps of this storyline count toward:
Other storylines on the Sinfall map
- Sinfall
- Patch Campaign
- The Unseen Guests
- The Crowned Prince
- Confronting Sin
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.