The 3 event bosses closest to Venaris Refuge:
/way 36.6 44.4 [npc=156203]
/way 36.4 37.5 [npc=165047]
/way 38.6 28.7 [npc=172207]Here are a few others:
/way 25.4 48.6 [npc=162845]
/way 28.2 24.8 [npc=168693]
/way 33.2 21.2 [npc=158314]
/way 26.8 37.2 [npc=162829]
/way 21.8 30.6 [npc=162965]
/way 19.2 57.4 [npc=162844]
/way 26.0 15.0 [npc=162452]
/way 27.2 18.6 [npc=171316]
Quest
Storm the Maw
A World of Warcraft quest in Sinfall. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Korthia rares do not count.
This is a calling quest. Calling quests encourages players to engage in various content in different areas in Shadowlands. At any time there are 3 callings available, and all players, regardless of Covenant has the same objectives, eventhough the name of the quest can vary.
This specific quest ID is for players who have chosen the Venthyr covenant. The quest is both started and ended in the covenant sanctum, [zone=10986]. Other players will have the same objectives with the following IDs
- Kyrian players, see Storm the Maw.
- Necrolords players, see Storm the Maw.
- Night Fae players, see Storm the Maw.
To complete this quest, you need to kill 3 rares in or special encounters in The Maw. Killing the "Wrath of the Jailer" last boss does not count, at least not if you've already killed/looted it once this week, I can't tell if it counts if you have not killed it this week already.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60456))
Requirements
Read from the quest filters in the current retail client build.
Description
We know little about the maw, Maw Walker. Only you have the power to traverse those lands and return. What I am about to ask of you I would not dare ask of another. We cannot allow the Jailer to grow in power. You must travel to the Maw and take the battle to his lands. Make what progress you can, we must slow down his forces however possible.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Sinfall map
- Anima Salvage same spot
- Souls for Sinfall same spot
- The Souls Plight same spot
- Shared Souls about 20 yards
- A Conduit For Change about 20 yards
- Kindred Spirits about 30 yards
- Medallion of Desire about 30 yards
- Enough Vengeance For One Day about 40 yards
- The Prince's New Crown about 40 yards
- The Court of Harvesters about 40 yards
Quests whose map markers the client places closest to this one on Sinfall, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Sinfall:
- Sinfall, Revendreth
- Sanctuary of the Mad, Revendreth
- Dominance Keep, Revendreth
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Reward details
Reputation: Court of Harvesters +2,000
After countless ages spent under the rule of Sire Denathrius, authority in Revendreth is now shared amongst the Court of Harvesters. These noble venthyr carry out the sacred duty of redeeming prideful souls.
Reputation group: Shadowlands.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Where this quest fits
Other storylines on the Sinfall map
- Sinfall
- Patch Campaign
- Prince Renathal
- The Unseen Guests
- The Crowned Prince
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.