Wait, is this quest completion text a foreshadow to the return of 25 man raiding?
Well, you are quite resourceful. Give me twenty five of your kind and some proper gear and we could defeat the Master.
Quest
A Royal Key
A World of Warcraft quest in The Maw. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
hes not down in that building. hes up the top around and then up some steps
To complete this quest you need to recover [item=172446].
[item=172446] drops from [npc=158665] quest mob.
He usually patrols around 30.62 20.19 coordinates, now has long respawn time, so might be need to wait.TomTom coordinates:
/way 30.62 20.19 Ghelak the IncarceratorA Royal Key - https://youtu.be/AYfBpUr1bWs?t=198
There is a table covered under the spoiler, you can check you progress through [storyline=1005] quest storyline.
.Spoiler
[storyline=1005] quest storyline / The Master of Revendreth*OrderQuest TitleVideo Time Link
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57691))
What to do
Description
I am not about to question whatever twist of fate led you to me. Your timing could not be better. This cage was custom built to contain me. There is one key, and of course it is on the armor of that large brute over there. Vanquish him and take the key. Be swift, the Jailer's eyes are always on this area.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #1960 34.8 18.6
Coordinates
- Turn-inThe Maw 34.8, 18.6
/way #1960 34.8 18.6 - Objective areaThe Maw 28.7, 21.3
/way #1960 28.7 21.3 - Objective areaThe Maw 34.8, 18.8
/way #1960 34.8 18.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Maw map
- The Hunt for the Baron about 660 yards
- Wake of Ashes about 810 yards
- A Cooling Trail about 850 yards
- The Brand Holds the Key about 880 yards
- Hope Never Dies about 1,030 yards
- Delving Deeper about 1,320 yards
- A Bond Beyond Death about 1,320 yards
Quests whose map markers the client places closest to this one on The Maw, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 15 comments
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Storyline
Prince Renathal
Part 4 of 6.
Previous: Cages For All Occasions · Next: Torghast, Tower of the Damned
- 1In the Ruin of Rebellion
- 2Prince Renathal
- 3Cages For All Occasions
- 4A Royal Key
- 5Torghast, Tower of the Damned
- 6Refuge of Revendreth
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Cages For All Occasions
Okay, do not lose focus. I can feel Renathal's presence. It is faint but I can sense he is outside of the tower, at least. Come, let's find him and get out of here.
After this quest
Taken from the storyline's own step order.
- Torghast, Tower of the Damned
My allies were taken into the Tower of the Damned, and so we must follow. I do not think we must venture deep into those halls, which is good as I do not believe either of us is in shape for a fight like that. Come, let us find our way to one of the most dangerous towers in all of existence.
The storyline at a glance
Prince Renathal has 6 steps, from In the Ruin of Rebellion to Refuge of Revendreth.
Maps its steps are placed on (steps per map): Sinfall (3), The Maw (3).
Steps of this storyline count toward:
Other storylines on The Maw map
- Ritual for the Damned
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.