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Quest

Vilebranch Scum

A World of Warcraft quest in The Hinterlands. Facts and objectives from the current retail game data.

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Vilebranch Headhunters and Vilebranch Witch Doctors spawns on the lower part of Jintha'alor and have just a few spawn points. If you aint the only one looking to kill these mobs you will most likely have to spend some time there.

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Quest facts

LevelLevel 10-30
Quest ID26497

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26497))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineThe Hinterlands, step 11 of 61
Rewards10g 50s, 4,100 XP

Description

The Vilebranch are a different tribe from the Revantusk, but the difference is academic. Far as we're concerned the only good troll is a dead troll! But make no mistake, the Vilebranch are just as nasty even without the Horde's chain around their neck. They'll poison this whole land unless we take this stand and get rid of them You can start with their witchdoctors and headhunters on the lower tier. Let me know when you've killed a fair share of 'em.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Hinterlands Quest turn-in 12 mapped points
The Hinterlands map showing where to go for Vilebranch ScumTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #26 63.9 59.8

Coordinates

  • Turn-inThe Hinterlands 63.9, 59.8/way #26 63.9 59.8
  • Objective area (centre of the marked area)The Hinterlands 66.7, 69.9/way #26 66.7 69.9
  • Objective areaThe Hinterlands 63.9, 59.9/way #26 63.9 59.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Hinterlands map

Quests whose map markers the client places closest to this one on The Hinterlands, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on The Hinterlands:

  • Stormfeather Outpost, The HinterlandsAlliance · about 390 yards north
  • Refuge Pointe, ArathiAlliance · about 1,900 yards south-west
  • Crown Guard Tower, Eastern PlaguelandsAlliance and Horde · about 2,000 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 280 yards south
  • Objective areaabout 260 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Storyline

The Hinterlands

Part 11 of 61.

Previous: Skulk Rock Supplies · Next: Faces of Evil

  1. 6Snapjaws, Lad!
  2. 799 Bottles of Booze on the Beach
  3. 8Skulk Rock Clean-Up
  4. 9Prime Slime
  5. 10Skulk Rock Supplies
  6. 11Vilebranch Scum
  7. 12Faces of Evil
  8. 13All That Skitters
  9. 14Heads Up
  10. 15Death to the Vilebranch
  11. 16Dark Vessels
  12. 17Ongo'longo's Revenge

Showing steps 6 to 17 of 61.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Skulk Rock SuppliesThe Hinterlands · Level 10-30

    I had a cousin in the second war! He used to tell me all about when they led a raid on Skulk Rock. Swept in there and drove the trolls out like rats from a nest. They chased right after 'em all the way to Alterac!

After this quest

Taken from the storyline's own step order.

  • Faces of EvilThe Hinterlands · Level 10-30

    The Vilebranch have hung their tiki masks all across the walls of Jintha'Alor. We won't tolerate their foul hexes and dark magic. It's time to send a message, and tear down their defenses, all at once! Take this torch, <class>. Set fire to their tiki masks and watch 'em burn.

The storyline at a glance

The Hinterlands has 61 steps, from Razorbeak Friends to Starvation Diet.

Maps its steps are placed on (steps per map): The Hinterlands (61).

Steps of this storyline count toward:

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.