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Quest

Wayshrines of Zuldazar

A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50
Quest ID55504

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55504))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineHow to Train Your Direhorn, step 7 of 15
Rewards23g 40s, 6,800 XP

Description

<A calm but thunderous voice enters your mind.> My child grows under your care. I am pleased. Now, I would have your aid. There was a time long ago when the roads of Zandalar were under my protection. Those who walked them gave praise, and in return I gave them my blessing. Fewer wander now. My shrines remain, their purpose forgotten. You will help me to restore them. Begin in the north. See to the wayshrine there. If you find any lost travelers, see that they know my blessing through you.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 9 mapped points
Zuldazar map showing where to go for Wayshrines of ZuldazarTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #862 52.4 23.3

Coordinates

  • Turn-inZuldazar 52.4, 23.3/way #862 52.4 23.3
  • Objective areaZuldazar 52.6, 22.9/way #862 52.6 22.9
  • Objective area (centre of the marked area)Zuldazar 51.8, 23.4/way #862 51.8 23.4
  • Objective areaZuldazar 68.4, 29.6/way #862 68.4 29.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Garden of the Loa, ZuldazarHorde · about 290 yards south-west
  • Zul'jan, NazmirHorde · about 740 yards north
  • Atal'Dazar, ZuldazarHorde · about 880 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards north-east
  • Objective areaabout 60 yards west
  • Objective areaabout 1,400 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP

Storyline

How to Train Your Direhorn

Part 7 of 15.

Previous: The Direhorn and the Saurid · Next: One Road Ends

  1. 1An Unending Sleep
  2. 2A Loa Without a Temple
  3. 3A Show of Faith
  4. 4Sleep, Eat, Repeat
  5. 5The Wanderer's Call
  6. 6The Direhorn and the Saurid
  7. 7Wayshrines of Zuldazar
  8. 8One Road Ends
  9. 9Roo'li's Memory
  10. 10Torcali's Blessing
  11. 11The Trust You've Earned
  12. 12Mountain On the Move
  13. 13Heresy at the Crossroad
  14. 14The Direhorn Mother's Fury
  15. 15Wander Not Alone

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Direhorn and the SauridZuldazar · Level 50

    <A gentle voice enters your mind.> I am pleased with your efforts. He will not soon forget the kindness you have shown him, and so he will not soon forget me. Now your journey will take you south. I can no longer sense one of my wayshrines.

After this quest

Taken from the storyline's own step order.

  • One Road EndsZuldazar · Level 50

    <A warm voice enters your mind.> There is one more wayshrine in this region that requires your attention. Follow this road until you near its end at the Port of Zandalar. It is there, at the start and end of so many journeys, that one of my most trafficked shrines was established.

The storyline at a glance

How to Train Your Direhorn has 15 steps, from An Unending Sleep to Wander Not Alone.

Maps its steps are placed on (steps per map): Zuldazar (11), Nazmir (3), Dazar'alor (1).

Steps of this storyline count toward:

  • How to Train Your Direhorn Complete the following quests to raise your direhorn from hatchling to mount at Warbeast Kraal in Zuldazar.

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.