Ride the [npc=128309] mount to the west and complete the quest
/way 60.99 20.59 Mount Old Rotana and move west from here
Rokhan quest video: https://www.youtube.com/watch?v=9MnYHp213qE
This quest is part of the Zuldazar A Bargain of Blood questchain.
I was able to take it after The Throne of Zuldazar and The Dark Heart of Nazmir achievementsID#QuestQuest ChainQuestgiverSubzoneVideo
Quest
Rokhan
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
My toon was twiddling her thumbs the whole ride.
Thanks for adding this. I also was able to pick up the quest after I finished the Nazmir achievements. I was wondering if I should keep going through this chain and wanted to see how long it was. You've answered that. Thank you.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47201))
Requirements
Read from the Blizzard quest API.
What to do
Description
My scouts have informed me dat your Darkspear shadow hunter, Rokhan, has returned from Nazmir. He is pinned down at de far side of de gate. We need to break dis onslaught with a flanking maneuver. Old Rotana is in position. Mount up and smash through de side of those blood troll ranks. Once down dere, try to find Rokhan. Oh, and {name}, be careful. A lot of dark magic is being tossed around down dere.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #862 56.4 21.0
Coordinates
- Turn-inZuldazar 56.4, 21.0
/way #862 56.4 21.0 - Objective areaZuldazar 61.0, 20.5
/way #862 61.0 20.5 - Objective areaZuldazar 60.0, 22.3
/way #862 60.0 22.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- No One Left Behind about 130 yards
- Ride of the Zandalari about 130 yards
- A Path of Blood about 130 yards
- The Blood Gate about 320 yards
- Wayshrines of Zuldazar about 360 yards
- Nazmir, the Forbidden Swamp about 410 yards
- Into The Darkness about 540 yards
- Picking a Side about 580 yards
- Raal about 600 yards
- Fly Out to Meet Them about 600 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Garden of the Loa, Zuldazar
- Zul'jan, Nazmir
- The Sliver, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Zuldazar map
Reward details
Reputation: Zandalari Empire +75
The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.
Reputation group: Battle for Azeroth.
Other quests in Zuldazar that reward Zandalari Empire reputation: The Word of Zul (+75), Shakedown (+150), Punishment of Tal'aman (+250), Punishment of Tal'farrak (+250), Deterrent (+75), Rastakhan (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Blood Gate
Part 3 of 6.
Previous: They Want Us Alive · Next: The New Frontline
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- They Want Us Alive
Blood troll poisons are made to paralyze, not kill. See, dey want us alive. I do not feel good thinking about why. I am making antitoxins as quickly as I can, but I need someone like yourself to get out dere and test dem.
After this quest
Taken from the storyline's own step order.
- The New Frontline
Kill anything ya see dat not a Zandalari!
The storyline at a glance
Blood Gate has 6 steps, from Ticks to Bulwark of Torcali.
Maps its steps are placed on (steps per map): Zuldazar (5), Nazmir (1).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.