This is the fourth and final quest chain from Tides of Vengeance, starts after Through the Front Door.
- War Is Here
- Ride of the Zandalari
- No One Left Behind
- [quest=54156]
- [quest=54207]
- Putting the Gob in Gob Squad
- It's Alive!
- The Battle of Zul'jan Ruins
- We Have Them Cornered
- Zandalari Justice
- None Shall Escape
- Breaking Mirrors
- Telaamon's Purge
- Parting Mists
- Fly Out to Meet Them
Follow-up raid quest: Battle of Dazar'alor.
Quest
Fly Out to Meet Them
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you've come here looking for help finding where to start this quest, it won't be available until 1/22/19 with the Dazar'alor release.
There's a quest you missed out. At the same time that I got Putting the Gob in Gob Squad, I also got Re-Rebuilding the A,F.M.O.D.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54280))
Requirements
Read from the Blizzard quest API.
What to do
Description
De Alliance scum will pay for dis! Our army is moving as fast as it can to defend our city. Ride with Raal to get back to de entrance to our city. We must stop de Alliance!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inZuldazar 53.6, 30.8
/way #862 53.6 30.8 - Objective areaNazmir 31.4, 31.8
/way #863 31.4 31.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- The Ancient One about 160 yards
- Picking a Side about 160 yards
- Restraining Order about 160 yards
- Pterrortorial Dispute about 160 yards
- Dire Situation about 170 yards
- Zanchuli Traitors about 180 yards
- Rescuing the Taken about 180 yards
- Raal about 200 yards
- Walls Have Ears about 240 yards
- Midnight in the Garden of the Loa about 250 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Garden of the Loa, Zuldazar
- The Sliver, Zuldazar
- Atal'Dazar, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 28 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 28 on Wowhead.
Storyline
The Fury of the Zandalari
Part 17 of 17.
The Alliance attack on Zandalar has begun! Their forces march through Nazmir under the guise of a mysterious fog.
Previous: Parting Mists
- 6Minesweeper
- 7Putting the Gob in Gob Squad
- 8Re-rebuilding the A.F.M.O.D.
- 9It's Alive!
- 10The Battle of Zul'jan Ruins
- 11We Have Them Cornered
- 12Zandalari Justice
- 13None Shall Escape
- 14Breaking Mirrors
- 15Telaamon's Purge
- 16Parting Mists
- 17Fly Out to Meet Them
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Parting Mists
It be time ta face de main Alliance fleet. Dey be on da beachhead nearby. I can be feelin' da dark voodoo from dat fog nearby. Princess Talanji be wantin' ta destroy dat mojo as soon as we can.
Also counted by Tides of Vengeance
Its criteria name 5 quests; others include:
The storyline at a glance
The Fury of the Zandalari has 17 steps, from War Is Here to Fly Out to Meet Them.
Maps its steps are placed on (steps per map): Nazmir (12), Zuldazar (4), Dazar'alor (1).
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Tides of Vengeance: its criteria name 5 quests, this one included.

