Speak with flight master and choose to fly to Nazmir.
Follow the road down to the north-east.
/way Nazmir 43.02 86.02 Princess TalanjiNazmir, the Forbidden Swamp quest video: https://www.youtube.com/watch?v=TnwR-1c9AnI
This quest is part of the Nazmir Deep in the Swamp questchain of the The Dark Heart of Nazmir <= more info insideIDNameQuestchainQuestgiverSubzoneVideo3Deep in the Swamp[npc=126549]Dazar'alorhttps://youtu.be/TnwR-1c9AnI5Deep in the Swamp[npc=130844]The Fallen Outposthttps://youtu.be/QRX6rafCUGI7Deep in the Swamp[npc=121241]The Fallen Outposthttps://youtu.be/yhAckOshtA08Deep in the Swamp Cutscene[npc=130844]The Fallen Outposthttps://youtu.be/ucitor0gvxcId column is approximate quest № In Nazmir storyline
Quest
Nazmir, the Forbidden Swamp
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48535))
Requirements
Read from the Blizzard quest API.
What to do
Description
Da Horde promised Princess Talanji dat we be dealin' with dese blood trolls in Nazmir before dey can attack Zuldazar. Grab a pterrordax and get over ta Talanji's camp in Nazmir. We be waitin' for ya there. Make sure ya ready, {name}. Dere be no civilization in Nazmir, just us and whatever be lurkin' dere.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #862 53.4 15.3
Coordinates
- Turn-inZuldazar 53.4, 15.3
/way #862 53.4 15.3 - Objective areaZuldazar 58.6, 42.8
/way #862 58.6 42.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- The New Frontline about 410 yards
- Rokhan about 410 yards
- Wayshrines of Zuldazar about 460 yards
- Ride of the Zandalari about 510 yards
- No One Left Behind about 510 yards
- A Path of Blood about 510 yards
- Bulwark of Torcali about 680 yards
- They Want Us Alive about 680 yards
- Ticks about 680 yards
- The Blood Gate about 680 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Zul'jan, Nazmir
- Garden of the Loa, Zuldazar
- Nesingwary's Gameland, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 1 comment
Top 1 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
All 1 comment on this page are shown in Top Comments above.
Reward details
Reputation: Talanji's Expedition +10
Princess Talanji and her allies fight to protect Zandalar from the onslaught of the Blood Trolls.
Reputation group: Battle for Azeroth.
Other quests in Nazmir that reward Talanji's Expedition reputation: Journey to Nazmir (+10), Into The Darkness (+10), Improper Burial (+75), The Aid of the Loa (+25), The Shadow of Death (+75), A Culling of Souls (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Nazmir, the Dark Jungle
Part 2 of 8.
Previous: Journey to Nazmir · Next: Into The Darkness
- 1Journey to Nazmir
- 2Nazmir, the Forbidden Swamp
- 3Into The Darkness
- 4Ending the Blood Trolls
- 5Improper Burial
- 6Leave None Standing
- 7A Time of Revelation
- 8The Aid of the Loa
Also part of: Lost in Nazmir (part 3 of 88).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Journey to Nazmir
It is time to put an end to de blood trolls in Nazmir before their monstrous horde descends upon Zuldazar. My most loyal followers are willing to come with me to dat cursed place. But it will not be enough. I am relieved dat you and de Horde are willing to help.
After this quest
Taken from the storyline's own step order.
- Into The Darkness
We are in Nazmir to stop de blood trolls from destroying Zuldazar. Dis is de start of our campaign to end dem. Dese monsters want my kingdom and its people destroyed. We are going destroy dem first. My father thinks de blood troll threat will go away on its own, like it did in de past.
The storyline at a glance
Nazmir, the Dark Jungle has 8 steps, from Journey to Nazmir to The Aid of the Loa.
Maps its steps are placed on (steps per map): Zuldazar (4), Nazmir (4).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.