The [npc=158916] are "stealthed" around the boulders in the area around where you gather Prying Eyes. They have a dialog option, but it won't lead to quest credit, you need to use the [spell=320291] on them.
Quest
Whisper of Hope
A World of Warcraft quest in Maldraxxus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Make sure your nameplate settings are set to show friendly NPC's, or else this quest is way harder than it should be
If you have trouble, as I did, finding the Wary Survivors, do this: run your mouse cursor around the area slowly. It'll change to a dialogue option over the NPCs, even when you can't quite see them, and using this you can locate them more easily.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57649))
What to do
Description
Akarek's demise has cast a dark shadow upon our house... but it is in the shadows where we thrive. I know that not all the Eyes have perished. They could lie in wait, hidden for eternity, if such was demanded of them. But it is time to reclaim our destiny. Take my sigil through the wreckage and awaken any Eyes who remain. We will seize our victory.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1536 49.7 17.8
Coordinates
- Turn-inMaldraxxus 49.7, 17.8
/way #1536 49.7 17.8 - Objective area (centre of the marked area)Maldraxxus 50.7, 21.1
/way #1536 50.7 21.1 - Objective areaMaldraxxus 50.8, 24.5
/way #1536 50.8 24.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Maldraxxus map
- Heavy Lifting about 110 yards
- Dire Learning about 110 yards
- Body Count about 110 yards
- The Maldraxxian Job about 110 yards
- Volatile Reactions about 120 yards
- Read Between the Lines about 520 yards
- Slaylines about 520 yards
- Kill Them, Of Course about 520 yards
- Repeat After Me about 530 yards
- The Blade in the Night about 530 yards
Quests whose map markers the client places closest to this one on Maldraxxus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Maldraxxus:
- Keres' Rest, Maldraxxus
- Spider's Watch, Maldraxxus
- Theater of Pain, Maldraxxus
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Storyline
The House of Eyes
Part 4 of 13.
Previous: Eyes on the Problem · Next: Prying Eyes
- 1Securing the House
- 2Enemy at the Door
- 3Eyes on the Problem
- 4Whisper of Hope
- 5Prying Eyes
- 6Outside Influence
- 7The Other Foot
- 8Extra Limbs
- 9No Friend Left Behind
- 10Rage Against the Cage
- 11Call In a Favor
- 12See What You've Done
- 13The Impossible Plan
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Eyes on the Problem
Our enemies rally at our gates. We cannot rely on daring air strikes to hold them at bay. Vashj has a plan to permanently bolster our defenses. With your help, it might actually succeed. Do what you can to assist her. She seems more... agreeable toward you than she is with me.
After this quest
Taken from the storyline's own step order.
- Prying Eyes
The Constructs would repurpose the carcass of our necropolis. But we will need its parts for our own ends. Let us deliver a warning to these scavengers. Slay the Constructs amid our wreckage. Pluck the eyes from their skulls. Such is our signature. They will know to fear the darkness once more.
The storyline at a glance
The House of Eyes has 13 steps, from Securing the House to The Impossible Plan.
Maps its steps are placed on (steps per map): Maldraxxus (13).
Other storylines on the Maldraxxus map
- A Golden Dawn
- The House of Rituals
- Theater of Pain
- Righteous Retribution
- House of Constructs
- Loyal to the Primus
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.