Cave entrance for [npc=206571] at /way The Emerald Dream 63.5, 71.6.
Quest
Wild Gods in Our Midst
A World of Warcraft quest in Emerald Dream. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(76320))
What to do
Description
The Emerald Dream is the home of nature's Wild Gods. We will need their strength and their power to counteract the damage that Fyrakk has brought to this realm. The first to seek out is Goldrinn. The ancient wolf has a fondness for Azeroth and mortals, so he is sure to aid us. Others may need more convincing. I will meet you nearby in the Fields of Reverie, where dryads and keepers reside.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2200 63.4 71.6
Coordinates
- Turn-inEmerald Dream 63.4, 71.6
/way #2200 63.4 71.6 - Objective areaEmerald Dream 62.6, 66.2
/way #2200 62.6 66.2 - Objective areaEmerald Dream 65.6, 70.2
/way #2200 65.6 70.2 - Objective areaEmerald Dream 63.6, 73.5
/way #2200 63.6 73.5 - Objective areaEmerald Dream 64.3, 58.2
/way #2200 64.3 58.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
Flight points closest to the quest’s turn-in marker on Barrows of Reverie:
- Verdant Landing, The Emerald Dream
- Central Encampment, The Emerald Dream
- Eye of Ysera, The Emerald Dream
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Flightstonesx 10
Reward details
Currency: Flightstones x 10
Earned from completing world quests, raids, dungeons, battlegrounds, arena matches, and other activities. Used to upgrade max-level gear.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Enter the Dream
Part 4 of 12.
Previous: Feast or Flaming · Next: Burning Assault
- 1Call of the Dream
- 2Emerald Welcome
- 3Feast or Flaming
- 4Wild Gods in Our Midst
- 5Burning Assault
- 6The Face of Our Enemies
- 7The Cruel
- 8Amirdrassil
- 9Lost to the Flame
- 10Between Fyrakk and a Hard Place
- 11Home in the Dream
- 12A Multi-Front Battle
Also part of: Emerald Dream Campaign (part 4 of 10), The Emerald Dream (part 10 of 71).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Feast or Flaming
Already Fyrakk damages the fabric of the Dream. I can feel it burning, as if flames were consuming my scales. And I know that simmering agony is only a fraction of what my son felt when Fyrakk tormented him. But we have a potent weapon against this fire.
After this quest
Taken from the storyline's own step order.
- Burning Assault
The Druids of the Flame are opening a way into the Dream for Fyrakk's forces. Every moment, more of them enter. We must stop this rising tide before it becomes a flood.
The storyline at a glance
Enter the Dream has 12 steps, from Call of the Dream to A Multi-Front Battle.
Maps its steps are placed on (steps per map): Emerald Dream (11), Ohn'ahran Plains (1).
Steps of this storyline count toward:
Other storylines on the Emerald Dream map
- Eye of Ysera
- A Dream of Fields and Fire
- Ice and Fire
- Druids of the Flame
- A Mix of Hope, Care, and Patience
- Misfit Dragons
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.