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Quest

Amirdrassil

A World of Warcraft quest in Emerald Dream. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Triadne+3via Wowhead (opens the original comment in a new tab)

Trying to keep up with her while dodging branches and trying to listen to what she's saying is nearly impossibly for my audhd brain. This is really not fun. Blizz, please don't do stuff like this.

She flies too fast for me to run after her. She flies to slow for me to fly next to her. If I'm not right next to her, the dialogue doesn't play. Who the hell designed this crap?

1 more comment below ↓

Quest facts

LevelLevel 10-80
Quest ID76323

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(76323))

What to do

StorylineEnter the Dream, step 8 of 12
Rewards2g 80s 90c, 1,200 XP

Description

This tree has grown peacefully in the Emerald Dream since it was planted here. We have watched over it and nurtured it. And now, just when it is about to leave the cradle of this realm and enter Azeroth, our enemies see it as a means to further their own plans. It is so much more. Come. Let us go to Amirdrassil.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Emerald Dream Quest turn-in 2 mapped points
Emerald Dream map showing where to go for AmirdrassilTurn-inObjective area

In-game waypoint: /way #2200 53.9 63.8

Coordinates

  • Turn-inEmerald Dream 53.9, 63.8/way #2200 53.9 63.8
  • Objective areaEmerald Dream 61.5, 60.4/way #2200 61.5 60.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Emerald Dream map

Quests whose map markers the client places closest to this one on Emerald Dream, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Emerald Dream:

  • Central Encampment, The Emerald DreamAlliance and Horde · about 220 yards west
  • Verdant Landing, The Emerald DreamAlliance and Horde · about 1,200 yards east
  • Eye of Ysera, The Emerald DreamAlliance and Horde · about 1,700 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 600 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold80 silver
Experience1,200 XP

Reward details

Currency: Flightstones x 10

Earned from completing world quests, raids, dungeons, battlegrounds, arena matches, and other activities. Used to upgrade max-level gear.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Enter the Dream

Part 8 of 12.

Previous: The Cruel · Next: Lost to the Flame

  1. 1Call of the Dream
  2. 2Emerald Welcome
  3. 3Feast or Flaming
  4. 4Wild Gods in Our Midst
  5. 5Burning Assault
  6. 6The Face of Our Enemies
  7. 7The Cruel
  8. 8Amirdrassil
  9. 9Lost to the Flame
  10. 10Between Fyrakk and a Hard Place
  11. 11Home in the Dream
  12. 12A Multi-Front Battle

Also part of: Emerald Dream Campaign (part 7 of 10), The Emerald Dream (part 14 of 71).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The CruelEmerald Dream · Level 10-80

    Primalists, djaradin, and Druids of the Flame all work together against us. But I can sense that this is not the last of them. Something powerful is trying to come through this portal. Let us try to seal them out for as long as we can.

After this quest

Taken from the storyline's own step order.

  • Lost to the FlameEmerald Dream · Level 10-80

    The Druids of the Flame pose more of a threat than I realized. Not only do they let Fyrakk and his forces pour into the Dream, but they also tempt the Dream's denizens to the flame! We cannot dwell on how this happened. It pains me greatly, but Elder Cassaphine must be stopped.

The storyline at a glance

Enter the Dream has 12 steps, from Call of the Dream to A Multi-Front Battle.

Maps its steps are placed on (steps per map): Emerald Dream (11), Ohn'ahran Plains (1).

Steps of this storyline count toward:

Other storylines on the Emerald Dream map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.