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Quest

Feast or Flaming

A World of Warcraft quest in Emerald Dream. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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bomigabster+10via Wowhead (opens the original comment in a new tab)

There is a Faerie Drake nearby (south-ish of the quest giver, next to the Elder Scaleguard up the hill toward the FP) with a speech bubble over its head. If you click on it, it will give you the option '(Accessibility) Help me fly'. If you choose this option your character will jump on its back and it will fly you around, collect the items for you, and put you down to the NPC where the quest is handed in. I have submitted a screenshot of the drake (pending approval) but note that it does cycle through various colour changes.

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Quest facts

LevelLevel 10-80
Quest ID76319

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(76319))

What to do

StorylineEnter the Dream, step 3 of 12
Rewards28g 9s, 9,500 XP

Description

Already Fyrakk damages the fabric of the Dream. I can feel it burning, as if flames were consuming my scales. And I know that simmering agony is only a fraction of what my son felt when Fyrakk tormented him. But we have a potent weapon against this fire. Our faerie drakes and dragons consume what does not belong here. They are excellent allies, if a bit difficult to manage. Now they need our help. Use this. Clear the skies of encroaching flame.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Emerald Dream Quest turn-in 14 mapped points
Emerald Dream map showing where to go for Feast or FlamingTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2200 64.3 58.2

Coordinates

  • Turn-inEmerald Dream 64.3, 58.2/way #2200 64.3 58.2
  • Objective area (centre of the marked area)Emerald Dream 66.6, 57.0/way #2200 66.6 57.0
  • Objective areaEmerald Dream 69.4, 54.0/way #2200 69.4 54.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Emerald Dream map

Quests whose map markers the client places closest to this one on Emerald Dream, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Emerald Dream:

  • Verdant Landing, The Emerald DreamAlliance and Horde · about 380 yards north-east
  • Central Encampment, The Emerald DreamAlliance and Horde · about 1,000 yards west
  • Eye of Ysera, The Emerald DreamAlliance and Horde · about 1,600 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 190 yards east
  • Objective areaabout 440 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP

Reward details

Currency: Flightstones x 10

Earned from completing world quests, raids, dungeons, battlegrounds, arena matches, and other activities. Used to upgrade max-level gear.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Enter the Dream

Part 3 of 12.

Previous: Emerald Welcome · Next: Wild Gods in Our Midst

  1. 1Call of the Dream
  2. 2Emerald Welcome
  3. 3Feast or Flaming
  4. 4Wild Gods in Our Midst
  5. 5Burning Assault
  6. 6The Face of Our Enemies
  7. 7The Cruel
  8. 8Amirdrassil
  9. 9Lost to the Flame
  10. 10Between Fyrakk and a Hard Place
  11. 11Home in the Dream
  12. 12A Multi-Front Battle

Also part of: Emerald Dream Campaign (part 3 of 10), The Emerald Dream (part 9 of 71).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Emerald WelcomeEmerald Dream · Level 10-80

    We protected the tree by guarding all entrances to the Emerald Dream. Now Fyrakk has found allies to open the way for him. I will do the same for you and our allies. The green dragonflight cannot do this alone. Through this portal, we will enter the Dream together.

After this quest

Taken from the storyline's own step order.

  • Wild Gods in Our MidstEmerald Dream · Level 10-80

    The Emerald Dream is the home of nature's Wild Gods. We will need their strength and their power to counteract the damage that Fyrakk has brought to this realm. The first to seek out is Goldrinn. The ancient wolf has a fondness for Azeroth and mortals, so he is sure to aid us.

The storyline at a glance

Enter the Dream has 12 steps, from Call of the Dream to A Multi-Front Battle.

Maps its steps are placed on (steps per map): Emerald Dream (11), Ohn'ahran Plains (1).

Steps of this storyline count toward:

Other storylines on the Emerald Dream map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.