If you enter the cave and all you see is an egg after talking to Featherlight who turns you into a bird, drop the form, walk away a few paces and come back. You should see a bird inside that you have to interact with.
I spent way too long clicking interact buttons with the egg by itself and nothing happening.
Quest
Wildseed Rescue
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I always end up feeling bad with this quest. We find a bird taking care of an 'egg', then she finds a mate (us) who's into her, and then we steal the egg and kill her. Poor bird.
To complete this quest you need to help Korenth recover the wildseed.
Follow the road until you run into Korenth and wait until you can talk with him.
Speak and choose you want to help, you will be transformed into Valeshrieker.
Proceed deeper in the cave where [npc=168475] is. Simply use both abilities to fill up the bar.
Unfortunately you'll have to kill [npc=168475] in the end. A bit sad quest imho.Wildseed Rescue - https://youtu.be/9HUyJi7NB4E?t=348
There is a table covered under the spoiler, you can check you progress through [storyline=1002] quest storyline.
.Spoiler
[storyline=1002] quest storyline / Awaken, Ardenweald*OrderQuest TitleVideo Time Link
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60778))
What to do
Description
<Featherlight checks his notes.> Let's see... There was a request for help regarding an imperiled wildseed and... something about an egg? The original note wasn't entirely clear, but the fae who sent it was... Ah! It was Korenth. Again. Well, I suppose we'll find out what his trouble is soon enough! I'll fly ahead and look for him. Stick to the path.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 67.7 20.6
Coordinates
- Turn-inArdenweald 67.7, 20.6
/way #1565 67.7 20.6 - Objective areaArdenweald 67.0, 21.2
/way #1565 67.0 21.2 - Objective areaArdenweald 68.3, 19.8
/way #1565 68.3 19.8 - Objective areaArdenweald 65.1, 19.6
/way #1565 65.1 19.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Survivors of Heartwood Grove about 100 yards
- Recovering the Animacones about 130 yards
- The Sacrifices We Must Make about 180 yards
- The End of Former Friends about 190 yards
- Recovering Wildseeds about 190 yards
- Heart of the Grove about 190 yards
- Ride to Heartwood Grove about 290 yards
- Archivist on the Edge about 300 yards
- Recovering the Heart about 330 yards
- Spirits of the Glen about 550 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Tirna Vaal, Ardenweald
- Glitterfall Basin, Ardenweald
- Hibernal Hollow, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 31 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Ardenweald map
Storyline
Welcome to Ardenweald
Part 4 of 7.
Previous: First on the Agenda · Next: We Can't Save Them All
- 1Journey to Ardenweald
- 2I Moustache You to Lend a Hand
- 3First on the Agenda
- 4Wildseed Rescue
- 5We Can't Save Them All
- 6Souls of the Forest
- 7Keep to the Path
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- First on the Agenda
Let's make a deal, <name>. I'll seek out the Winter Queen on your behalf if you complete a few of my duties in my stead. The Queen isn't the only one who's been kept busy by the drought! First, you're going to help my fellow fae here with their spriggan problem. Boot their leader off that poor moth!
After this quest
Taken from the storyline's own step order.
- We Can't Save Them All
I am surprised--but pleased--that you weren't torn to pieces! Well done. But now... I fear we have a far more serious task to complete. The Winter Queen has decreed that Heartwood Grove's anima is to be reclaimed, and its denizens must leave it to wither.
The storyline at a glance
Welcome to Ardenweald has 7 steps, from Journey to Ardenweald to Keep to the Path.
Maps its steps are placed on (steps per map): Ardenweald (7).
Steps of this storyline count toward:
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.