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Quest

We Can't Save Them All

A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-55
Quest ID60857

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60857))

What to do

StorylineWelcome to Ardenweald, step 5 of 7
Rewards2g 45s 70c, 925 XP

Description

I am surprised--but pleased--that you weren't torn to pieces! Well done. But now... I fear we have a far more serious task to complete. The Winter Queen has decreed that Heartwood Grove's anima is to be reclaimed, and its denizens must leave it to wither. Not all of their wildseeds will go with them. In fact, only a few have been chosen to be saved. We are to bring the final list to Droman Krelnor.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Ardenweald Quest turn-in 2 mapped points
Ardenweald map showing where to go for We Can't Save Them AllTurn-inObjective area

In-game waypoint: /way #1565 68.0 24.2

Coordinates

  • Turn-inArdenweald 68.0, 24.2/way #1565 68.0 24.2
  • Objective areaArdenweald 67.7, 20.6/way #1565 67.7 20.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Ardenweald map

Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Ardenweald:

  • Tirna Vaal, ArdenwealdAlliance and Horde · about 710 yards south-west
  • Glitterfall Basin, ArdenwealdAlliance and Horde · about 1,300 yards west
  • Hibernal Hollow, ArdenwealdAlliance and Horde · about 1,500 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 170 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold45 silver
Experience925 XP

Storyline

Welcome to Ardenweald

Part 5 of 7.

Previous: Wildseed Rescue · Next: Souls of the Forest

  1. 1Journey to Ardenweald
  2. 2I Moustache You to Lend a Hand
  3. 3First on the Agenda
  4. 4Wildseed Rescue
  5. 5We Can't Save Them All
  6. 6Souls of the Forest
  7. 7Keep to the Path

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Wildseed RescueArdenweald · Level 10-55

    <Featherlight checks his notes.> Let's see... There was a request for help regarding an imperiled wildseed and... something about an egg? The original note wasn't entirely clear, but the fae who sent it was... Ah! It was Korenth. Again. Well, I suppose we'll find out what his trouble is soon enough!

After this quest

Taken from the storyline's own step order.

  • Souls of the ForestArdenweald · Level 10-55

    If you're standing in for Lady Moonberry, then maybe you can help! Wagonmaster Derawyn was escorting a bunch of us to a new grove when we were attacked by a pack of hungry predators! The wolf be a fast soulshape, so I got away... but some of the little ones weren't so lucky.

The storyline at a glance

Welcome to Ardenweald has 7 steps, from Journey to Ardenweald to Keep to the Path.

Maps its steps are placed on (steps per map): Ardenweald (7).

Steps of this storyline count toward:

Other storylines on the Ardenweald map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.