To complete this quest you need to rescue friendly npc from the possessed.
[npc=169802] can be found at 69.80 24.51 coordinates.
To locate where [npc=169824] is go to 68.95 22.53 coordinates, there's a small lair under the ground.
Travel to 67.51 23.20 coordinates to find [npc=169817].
TomTom coordinates:
/way 69.80 24.51 Warden Casad
/way 68.95 22.53 Te'zan
/way 67.51 23.20 Wagonmaster DerawynSurvivors of Heartwood Grove - https://youtu.be/8BwFIizsOdM?t=359
There is a table covered under the spoiler, you can check you progress through [storyline=1125] quest storyline.
.Spoiler
[storyline=1125] quest storyline / Awaken, Ardenweald*OrderQuest TitleVideo Time Link
Quest
Survivors of Heartwood Grove
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Relogging will make the next person to be rescued show as an objective properly. I had to relog twice (after rescuing each of the first two).
Alternatively, you may be able to find the next objectives without a relog or them showing properly:
Warden Casad can be found at 69.80 24.51 coordinates.
To locate where Te'zan is go to 68.95 22.53 coordinates, there's a small lair under the ground.
Travel to 67.51 23.20 coordinates to find Wagonmaster Derawyn.TomTom coordinates:
/way 69.80 24.51 Warden Casad
/way 68.95 22.53 Te'zan
/way 67.51 23.20 Wagonmaster DerawynAdded co-ords from older comment for those sorting by new. Thank you Boxofbeer for the above co-ords.
Wagonmaster Derawy is not always shown on map. Take the road downhill on the left of the little cave. See corpse on ground.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60648))
Requirements
Read from the Blizzard quest API.
What to do
Description
Korenth... I can't believe he's... We have to save whomever we can. Droman Krelnor is too strong for us to face alone. I saw a few other survivors scattered around the grove. Hurry, we have no time to waste!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 67.5 22.8
Coordinates
- Turn-inArdenweald 67.5, 22.8
/way #1565 67.5 22.8 - Objective areaArdenweald 69.8, 24.5
/way #1565 69.8 24.5 - Objective areaArdenweald 68.9, 22.2
/way #1565 68.9 22.2 - Objective areaArdenweald 67.5, 23.2
/way #1565 67.5 23.2 - Objective areaArdenweald 68.4, 24.4
/way #1565 68.4 24.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- We Can't Save Them All about 80 yards
- Wildseed Rescue about 100 yards
- Journey to Ardenweald about 220 yards
- I Moustache You to Lend a Hand about 230 yards
- First on the Agenda about 240 yards
- Souls of the Forest about 280 yards
- Archivist on the Edge about 280 yards
- Spirits of the Glen about 450 yards
- They Need to Calm Down about 450 yards
- Mizik the Haughty about 450 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Tirna Vaal, Ardenweald
- Glitterfall Basin, Ardenweald
- Hibernal Hollow, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 13 on Wowhead.
Storyline
Waning Grove
Part 7 of 11.
Previous: Recovering the Animacones · Next: The Sacrifices We Must Make
- 1Preparing for the Winter Queen
- 2Ride to Heartwood Grove
- 3The End of Former Friends
- 4Recovering Wildseeds
- 5Heart of the Grove
- 6Recovering the Animacones
- 7Survivors of Heartwood Grove
- 8The Sacrifices We Must Make
- 9Recovering the Heart
- 10Heartless
- 11Audience with the Winter Queen
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Recovering the Animacones
The grove's droman is wearing one of the masks. I fear he's going to drain all of the anima from the grove's heart! That anima is meant for the forest's other groves. If we lose it... then Heartwood Grove would have been lost for nothing...
After this quest
Taken from the storyline's own step order.
- The Sacrifices We Must Make
Hurry! We can use the animacones we gathered to save Derawyn. I know they're intended for the wildseeds... but we can't let these monsters take anyone else from us.
The storyline at a glance
Waning Grove has 11 steps, from Preparing for the Winter Queen to Audience with the Winter Queen.
Maps its steps are placed on (steps per map): Ardenweald (11).
Steps of this storyline count toward:
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
- Night Warrior's Curse
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.