She's in a campground at 41, 22.
Quest
Yorla Darksnare
A World of Warcraft quest in Wetlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
"Activating an Ulduar tablet to protect his people from the Cataclysm, King Magni Bronzebeard fell prey to a terrible curse that fused his statue-like form into the diamond heart of Ironforge itself." http://www.wowpedia.org/Magni_Bronzebeard From what I gather, Magni is now in "Old Ironforge", underneath the city of Ironforge, in this stone state. The Council of Three Hammers was established to rule Ironforge in his absence, and to keep Moira Thaurissan from taking over (thus avoiding civil war). Whether Magni will come back in some form in the future remains to be seen, but it seems like a
Anyone else notice how she says "...since Magni was still alive?" Isn't Magni still king of Ironforge?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25868))
Requirements
Read from the Blizzard quest API.
What to do
Description
I've found out who's pulling the strings on this operation here. Yorla Darksnare is directing the Dark Iron dwarves from a camp to the east, and it might've been orders to have the gnolls steal Ironforge's gold in the first place. What's more, she's a wanted criminal... she's been inciting rebellion and attacks against Ironforge since Magni was still alive. She can't slip through our fingers this time, {name}. Go and get her!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #56 26.9 26.1
Coordinates
- Turn-inWetlands 26.9, 26.1
/way #56 26.9 26.1 - Objective areaWetlands 41.3, 22.2
/way #56 41.3 22.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Wetlands map
- Honor the Flame about 800 yards
- Wrath of the Lich King: To Northrend! about 1,220 yards
Quests whose map markers the client places closest to this one on Wetlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Wetlands:
- Whelgar's Retreat, Wetlands
- Dun Modr, Wetlands
- Menethil Harbor, Wetlands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Reputation: Ironforge +350
This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.
Reputation group: Alliance.
Other quests in Wetlands that reward Ironforge reputation: Cleaning Hovel (+250), The Stolen Keg (+250), Fight the Flood (+250), Sedimentary, My Dear (+250), Thresh Out of Luck (+250), Fenbush Berries (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Wetlands
Part 29 of 40.
Previous: Gnoll Escape · Next: When Archaeology Attacks
- 24The Mosshide Job
- 25Gizmos and Gadgets
- 26Hunting Horrorjaw
- 27Dark Iron Trappers
- 28Gnoll Escape
- 29Yorla Darksnare
- 30When Archaeology Attacks
- 31Strike the Earth!
- 32Tooling Around
- 33The Angerfang Menace
- 34Mired in Hatred
- 35The Threat of Flame
Showing steps 24 to 35 of 40.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Gnoll Escape
I know we were just attacking the gnolls ourselves, but I'm not about to let the Dark Iron capture them as slaves. For one, we found the thieves and took back what was missing, so justice is served; for another, whatever work the Dark Iron will be putting them to isn't something I want to allow.
After this quest
Taken from the storyline's own step order.
- When Archaeology Attacks
Listen, lad, any good archaeologists know the risks that come with the job. If you don't unearth an ancient evil or get cursed by wicked spirits at least once in your career, you're not digging up anything worthwhile!
Also counted by Wetlands Quests
Its criteria name 16 quests; others include:
- Get Out Of Here, Stalkers
- Down In Thelgen Rock
- Incendicite Ore
- Assault on Menethil Keep
- Return the Statuette
- The Eye of Paleth
- Strike the Earth!
- Tooling Around
The storyline at a glance
Wetlands has 40 steps, from Fight the Flood to The Battle of Thandol Span.
Maps its steps are placed on (steps per map): Wetlands (40).
Other storylines on the Wetlands map
- Wrath of the Lich King Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wetlands Quests: its criteria name 16 quests, this one included.
Guides for this zone
Guides and routes on this site that cover Wetlands.